save/load ore layer

This commit is contained in:
minjaesong
2023-10-10 04:10:05 +09:00
parent e76ff58b3e
commit caffdbf861
4 changed files with 9 additions and 4 deletions

View File

@@ -201,6 +201,7 @@ open class GameWorld(
layerTerrain = BlockLayerI16(width, height)
layerWall = BlockLayerI16(width, height)
layerOres = BlockLayerI16I8(width, height)
// temperature layer: 2x2 is one cell
//layerThermal = MapLayerHalfFloat(width, height, averageTemperature)