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save/load ore layer
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@@ -109,7 +109,7 @@ class QuickSingleplayerWorldSavingThread(
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ingame.world.getLayer(layerNum)?.let { layer ->
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chunks.forEach { chunkNumber ->
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printdbg(this, "Writing chunks... $chunksWrote/$chunkCount")
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printdbg(this, "Writing chunks... $chunksWrote/$chunkCount (chunk# $chunkNumber at layer# $layerNum)")
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val chunkXY = LandUtil.chunkNumToChunkXY(ingame.world, chunkNumber)
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