working very crude fluid sim

This commit is contained in:
Minjae Song
2018-12-14 00:52:10 +09:00
parent 6e3a739480
commit cc67f69fff
7 changed files with 165 additions and 73 deletions

View File

@@ -1,6 +1,7 @@
package net.torvald.terrarum.blockproperties
import net.torvald.terrarum.gameworld.FluidType
import net.torvald.terrarum.gameworld.GameWorld
/**
* Created by minjaesong on 2016-08-06.
@@ -12,4 +13,8 @@ object Fluid {
val WATER = FluidType(1)
val STATIC_WATER = FluidType(-1)
fun getFluidTileFrom(type: FluidType) = GameWorld.TILES_SUPPORTED - type.abs()
private val fluidTilesRange = 4094..4095
fun isThisTileFluid(tileid: Int) = tileid in fluidTilesRange
}