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renaming Toolkit.Theme colour variables
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@@ -96,7 +96,7 @@ class NoModuleDefaultTitlescreen(batch: FlippingSpriteBatch) : IngameInstance(ba
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fbatch.inUse {
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it.color = Color.WHITE
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it.draw(fbo.colorBufferTexture, 0f, fbo.height.toFloat(), fbo.width.toFloat(), -fbo.height.toFloat())
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it.color = if (mouseOnLink) Toolkit.Theme.COL_HIGHLIGHT else Toolkit.Theme.COL_ACTIVE
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it.color = if (mouseOnLink) Toolkit.Theme.COL_SELECTED else Toolkit.Theme.COL_MOUSE_UP
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App.fontGame.draw(it, pathText, pathButtonX, pathButtonY)
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}
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