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renaming Toolkit.Theme colour variables
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@@ -539,7 +539,7 @@ class UIItemPlayerCells(
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internal var hasTexture = false
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private set
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private val litCol = Toolkit.Theme.COL_ACTIVE
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private val litCol = Toolkit.Theme.COL_MOUSE_UP
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private val cellCol = CELL_COL
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private val defaultCol = Color.WHITE
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private val hruleCol = Color(1f,1f,1f,0.35f)
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@@ -755,7 +755,7 @@ class UIItemWorldCells(
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override fun update(delta: Float) {
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super.update(delta)
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highlightCol = if (mouseUp) Toolkit.Theme.COL_ACTIVE else Color.WHITE
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highlightCol = if (mouseUp) Toolkit.Theme.COL_MOUSE_UP else Color.WHITE
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}
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override fun render(batch: SpriteBatch, camera: Camera) {
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