mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-12 19:44:05 +09:00
fix: non-pausing UIs AND the ingame control are both getting input processed
This commit is contained in:
@@ -13,6 +13,7 @@ import net.torvald.terrarum.modulebasegame.ui.UIQuickslotBar.Companion.COMMON_OP
|
||||
import net.torvald.terrarum.modulebasegame.ui.UIQuickslotBar.Companion.SLOT_COUNT
|
||||
import net.torvald.terrarum.ui.Toolkit
|
||||
import net.torvald.terrarum.ui.UICanvas
|
||||
import net.torvald.terrarum.ui.UINotControllable
|
||||
import org.dyn4j.geometry.Vector2
|
||||
import kotlin.math.roundToInt
|
||||
|
||||
@@ -21,6 +22,7 @@ import kotlin.math.roundToInt
|
||||
*
|
||||
* Created by minjaesong on 2016-07-20.
|
||||
*/
|
||||
@UINotControllable
|
||||
class UIQuickslotPie : UICanvas() {
|
||||
|
||||
init {
|
||||
|
||||
Reference in New Issue
Block a user