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fix: getGradientCloud not sampling correct coord
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@@ -15,11 +15,8 @@ import net.torvald.terrarum.modulebasegame.gameactors.FixtureTapestry
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class ItemTapestry(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulebasegame.gameactors.FixtureTapestry") {
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override var dynamicID: ItemID = originalID
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override val originalName = "ITEM_TAPESTRY"
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override var baseMass = 6.0
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override var stackable = true
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override var inventoryCategory = Category.MISC
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override val isUnique = false
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override val isDynamic = false
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override val materialId = ""
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override val itemImage: TextureRegion
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@@ -28,6 +25,7 @@ class ItemTapestry(originalID: ItemID) : FixtureItemBase(originalID, "net.torval
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init {
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equipPosition = EquipPosition.HAND_GRIP
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originalName = "ITEM_TAPESTRY"
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}
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@Transient override val makeFixture: () -> FixtureBase = {
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