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Noise generator test for procedural lighting bolt
Former-commit-id: 20e12a834857c58464ff82025884f2fe54066bc8 Former-commit-id: 851efee817914c6b65d01c084f6f41feb2034a58
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@@ -96,13 +96,13 @@ constructor(gamename: String) : StateBasedGame(gamename) {
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gc.graphics.clear() // clean up any 'dust' in the buffer
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//addState(StateVTTest())
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//addState(StateTestingSandbox())
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addState(StateTestingSandbox())
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//addState(StateSplash())
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//addState(StateMonitorCheck())
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//addState(StateFontTester())
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ingame = StateInGame()
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addState(ingame)
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//ingame = StateInGame()
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//addState(ingame)
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}
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companion object {
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