fresh-new dynamic items (e.g. pickaxe) can be stacked

This commit is contained in:
Song Minjae
2017-04-25 02:59:59 +09:00
parent a72b6f0d1a
commit ce08b47423
12 changed files with 102 additions and 47 deletions

View File

@@ -57,7 +57,7 @@ open class HumanoidNPC(
}
override var inventoryCategory = "npc"
override val originalName: String = actorValue.getAsString(AVKey.NAME) ?: "NPC"
override var consumable = true
override var stackable = true
override val isDynamic = false
override fun secondaryUse(gc: GameContainer, delta: Int): Boolean {