IngameRenderer: damned thing finally works somewhat

This commit is contained in:
minjaesong
2018-06-30 16:47:22 +09:00
parent 54a38407e2
commit cf04b7d22a
17 changed files with 628 additions and 646 deletions

View File

@@ -40,6 +40,6 @@ void main(void) {
out_color = out_color * scanline_darkening;
}
gl_FragColor = vec4(out_color, 0.5);
gl_FragColor = vec4(out_color, 1);
}