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https://github.com/curioustorvald/Terrarum.git
synced 2026-03-09 13:21:51 +09:00
IngameRenderer: damned thing finally works somewhat
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@@ -216,11 +216,11 @@ public class AppLoader implements ApplicationListener {
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//Gdx.gl.glClearColor(.094f, .094f, .094f, 0f);
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//Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
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//Gdx.gl.glEnable(GL20.GL_TEXTURE_2D);
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//Gdx.gl.glEnable(GL20.GL_BLEND);
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//Gdx.gl.glBlendFunc(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA);
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Gdx.gl.glClearColor(.094f, .094f, .094f, 0f);
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Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
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Gdx.gl.glEnable(GL20.GL_TEXTURE_2D);
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Gdx.gl.glEnable(GL20.GL_BLEND);
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Gdx.gl.glBlendFunc(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA);
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screen.render(Gdx.graphics.getDeltaTime());
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@@ -292,4 +292,14 @@ public class AppLoader implements ApplicationListener {
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camera.update();
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logoBatch.setProjectionMatrix(camera.combined);
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}
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private void updateFullscreenQuad(int WIDTH, int HEIGHT) {
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fullscreenQuad.setVertices(new float[]{
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0f, 0f, 0f, 1f, 1f, 1f, 1f, 0f, 1f,
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WIDTH, 0f, 0f, 1f, 1f, 1f, 1f, 1f, 1f,
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WIDTH, HEIGHT, 0f, 1f, 1f, 1f, 1f, 1f, 0f,
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0f, HEIGHT, 0f, 1f, 1f, 1f, 1f, 0f, 0f
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});
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fullscreenQuad.setIndices(new short[]{0, 1, 2, 2, 3, 0});
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}
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}
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