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IngameRenderer: damned thing finally works somewhat
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@@ -140,7 +140,7 @@ object WeatherMixer {
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Terrarum.shaderSkyboxFill.end()
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Gdx.gl.glActiveTexture(GL20.GL_TEXTURE0) // don't know why it is needed; it really depresses me
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Gdx.gl.glActiveTexture(GL20.GL_TEXTURE0) // so that batch that comes next will bind any tex to it
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}
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