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wire debugger tooltip fix/electronic components now need floor OR wall to spawn
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@@ -1,7 +1,6 @@
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package net.torvald.terrarum.modulebasegame.ui
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import com.badlogic.gdx.Gdx
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import com.badlogic.gdx.graphics.Camera
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import com.badlogic.gdx.graphics.Color
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import com.badlogic.gdx.graphics.OrthographicCamera
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import com.badlogic.gdx.graphics.g2d.SpriteBatch
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@@ -39,7 +38,7 @@ abstract class UIItemInventoryCellBase(
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abstract override fun update(delta: Float)
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abstract override fun render(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera)
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protected val hash = System.nanoTime()
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protected val tooltipHash = System.nanoTime()
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/** Custom highlight rule to highlight tihs button to primary accent colour (blue by default).
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* Set to `null` to use default rule:
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