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new map data format and its read/writer
!! UNTESTED !! UNTESTED !! UNTESTED !!
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@@ -79,6 +79,10 @@ abstract class UIItem(var parentUI: UICanvas) { // do not replace parentUI to UI
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open var clickOnceListenerFired = false
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/** Since gamepads can't just choose which UIItem to control, this variable is used to allow processing of
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* gamepad button events for one or more UIItems in one or more UICanvases. */
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open var controllerInFocus = false
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open fun update(delta: Float) {
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if (parentUI.isVisible) {
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