musicplayer: anim changes

This commit is contained in:
minjaesong
2024-01-04 18:01:43 +09:00
parent 244d935367
commit d2be8d1e5e

View File

@@ -585,7 +585,7 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
private val PLAYLIST_LINES = App.getConfigInt("musicplayer:playlistlines").let { if (it < 4) 4 else it }
private val playListAnimAkku = FloatArray(PLAYLIST_LINES) // how many control buttons?
private val playListAnimLength = 0.2f
private val playListAnimLength = 0.16f
private fun drawList(camera: OrthographicCamera, delta: Float, batch: SpriteBatch, x: Float, y: Float) {
val (alpha, reverse) = if (mode < MODE_SHOW_LIST && modeNext == MODE_SHOW_LIST)
@@ -781,7 +781,7 @@ class MusicPlayer(private val ingame: TerrarumIngame) : UICanvas() {
else
0f to false
val p = transitionAkku / TRANSITION_LENGTH
val p = organicOvershoot((transitionAkku / TRANSITION_LENGTH.toDouble()).coerceIn(0.0, 1.0)).coerceIn(0.0, 1.0).toFloat()
val buttonFadePerc =
if (modeNext == MODE_SHOW_LIST)
p