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https://github.com/curioustorvald/Terrarum.git
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added sources for Slick
Former-commit-id: 1647fa32ef6894bd7db44f741f07c2f4dcdf9054 Former-commit-id: 0e5810dcfbe1fd59b13e7cabe9f1e93c5542da2d
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package org.newdawn.slick.tests;
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import java.nio.ByteOrder;
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import org.newdawn.slick.AppGameContainer;
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import org.newdawn.slick.BasicGame;
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import org.newdawn.slick.Color;
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import org.newdawn.slick.GameContainer;
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import org.newdawn.slick.Graphics;
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import org.newdawn.slick.Image;
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import org.newdawn.slick.ImageBuffer;
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import org.newdawn.slick.SlickException;
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/**
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* Quick test for endianess in image buffers
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*
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* @author thaaks
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*/
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public class ImageBufferEndianTest extends BasicGame {
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/** The buffer filled with red pixels */
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private ImageBuffer redImageBuffer;
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/** The buffer filled with blue pixels */
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private ImageBuffer blueImageBuffer;
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/** The image created from red pixels */
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private Image fromRed;
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/** The image create from blue pixels */
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private Image fromBlue;
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/** The edian message */
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private String endian;
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/**
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* Create a new test
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*/
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public ImageBufferEndianTest() {
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super("ImageBuffer Endian Test");
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}
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/**
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* Entry point to the test
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*
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* @param args The arguments passed into the test
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*/
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public static void main(String[] args) {
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try {
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AppGameContainer container = new AppGameContainer(new ImageBufferEndianTest());
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container.setDisplayMode(800,600,false);
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container.start();
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} catch (SlickException e) {
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e.printStackTrace();
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}
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}
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/*
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* (non-Javadoc)
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* @see org.newdawn.slick.Game#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)
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*/
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public void render(GameContainer container, Graphics g) throws SlickException {
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g.setColor(Color.white);
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g.drawString("Endianness is " + endian, 10, 100);
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g.drawString("Image below should be red", 10, 200);
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g.drawImage(fromRed, 10, 220);
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g.drawString("Image below should be blue", 410, 200);
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g.drawImage(fromBlue, 410, 220);
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}
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/*
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* (non-Javadoc)
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* @see org.newdawn.slick.BasicGame#init(org.newdawn.slick.GameContainer)
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*/
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public void init(GameContainer container) throws SlickException {
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// detect what endian we have
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if (ByteOrder.nativeOrder() == ByteOrder.BIG_ENDIAN) {
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endian = "Big endian";
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} else if (ByteOrder.nativeOrder() == ByteOrder.LITTLE_ENDIAN) {
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endian = "Little endian";
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} else
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endian = "no idea";
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redImageBuffer = new ImageBuffer(100,100);
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fillImageBufferWithColor(redImageBuffer, Color.red, 100, 100);
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blueImageBuffer = new ImageBuffer(100,100);
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fillImageBufferWithColor(blueImageBuffer, Color.blue, 100, 100);
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fromRed = redImageBuffer.getImage();
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fromBlue = blueImageBuffer.getImage();
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}
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/**
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* Fill a buffer with a given color
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*
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* @param buffer The buffer to fill
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* @param c The color to apply
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* @param width The width of the image
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* @param height The height of the image
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*/
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private void fillImageBufferWithColor(ImageBuffer buffer, Color c, int width, int height) {
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for (int x = 0; x < width; x++) {
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for (int y = 0; y < height; y++) {
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buffer.setRGBA(x, y, c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha());
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}
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}
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}
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/*
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* (non-Javadoc)
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* @see org.newdawn.slick.BasicGame#update(org.newdawn.slick.GameContainer, int)
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*/
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public void update(GameContainer container, int delta) throws SlickException {
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// nothing to do
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}
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}
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