mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-09 21:31:51 +09:00
added sources for Slick
Former-commit-id: 1647fa32ef6894bd7db44f741f07c2f4dcdf9054 Former-commit-id: 0e5810dcfbe1fd59b13e7cabe9f1e93c5542da2d
This commit is contained in:
168
lib/slick-source/org/newdawn/slick/tests/SoundURLTest.java
Normal file
168
lib/slick-source/org/newdawn/slick/tests/SoundURLTest.java
Normal file
@@ -0,0 +1,168 @@
|
||||
package org.newdawn.slick.tests;
|
||||
|
||||
import org.newdawn.slick.AppGameContainer;
|
||||
import org.newdawn.slick.BasicGame;
|
||||
import org.newdawn.slick.Color;
|
||||
import org.newdawn.slick.GameContainer;
|
||||
import org.newdawn.slick.Graphics;
|
||||
import org.newdawn.slick.Input;
|
||||
import org.newdawn.slick.Music;
|
||||
import org.newdawn.slick.SlickException;
|
||||
import org.newdawn.slick.Sound;
|
||||
import org.newdawn.slick.util.ResourceLoader;
|
||||
|
||||
/**
|
||||
* A test for the sound system of the library
|
||||
*
|
||||
* @author kevin
|
||||
* @author aaron
|
||||
*/
|
||||
public class SoundURLTest extends BasicGame {
|
||||
/** The sound to be played */
|
||||
private Sound sound;
|
||||
/** The sound to be played */
|
||||
private Sound charlie;
|
||||
/** The sound to be played */
|
||||
private Sound burp;
|
||||
/** The music to be played */
|
||||
private Music music;
|
||||
/** The music to be played */
|
||||
private Music musica;
|
||||
/** The music to be played */
|
||||
private Music musicb;
|
||||
/** The sound to be played */
|
||||
private Sound engine;
|
||||
/** The Volume of the playing music */
|
||||
private int volume = 1;
|
||||
|
||||
/**
|
||||
* Create a new test for sounds
|
||||
*/
|
||||
public SoundURLTest() {
|
||||
super("Sound URL Test");
|
||||
}
|
||||
|
||||
/**
|
||||
* @see org.newdawn.slick.BasicGame#init(org.newdawn.slick.GameContainer)
|
||||
*/
|
||||
public void init(GameContainer container) throws SlickException {
|
||||
sound = new Sound(ResourceLoader.getResource("testdata/restart.ogg"));
|
||||
charlie = new Sound(ResourceLoader.getResource("testdata/cbrown01.wav"));
|
||||
engine = new Sound(ResourceLoader.getResource("testdata/engine.wav"));
|
||||
//music = musica = new Music("testdata/SMB-X.XM");
|
||||
music = musica = new Music(ResourceLoader.getResource("testdata/restart.ogg"), false);
|
||||
musicb = new Music(ResourceLoader.getResource("testdata/kirby.ogg"), false);
|
||||
burp = new Sound(ResourceLoader.getResource("testdata/burp.aif"));
|
||||
}
|
||||
|
||||
/**
|
||||
* @see org.newdawn.slick.BasicGame#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)
|
||||
*/
|
||||
public void render(GameContainer container, Graphics g) {
|
||||
g.setColor(Color.white);
|
||||
g.drawString("The OGG loop is now streaming from the file, woot.",100,60);
|
||||
g.drawString("Press space for sound effect (OGG)",100,100);
|
||||
g.drawString("Press P to pause/resume music (XM)",100,130);
|
||||
g.drawString("Press E to pause/resume engine sound (WAV)",100,190);
|
||||
g.drawString("Press enter for charlie (WAV)",100,160);
|
||||
g.drawString("Press C to change music",100,210);
|
||||
g.drawString("Press B to burp (AIF)",100,240);
|
||||
g.drawString("Press + or - to change volume of music", 100, 270);
|
||||
g.setColor(Color.blue);
|
||||
g.drawString("Music Volume Level: " + volume / 10.0f, 150, 300);
|
||||
}
|
||||
|
||||
/**
|
||||
* @see org.newdawn.slick.BasicGame#update(org.newdawn.slick.GameContainer, int)
|
||||
*/
|
||||
public void update(GameContainer container, int delta) {
|
||||
}
|
||||
|
||||
/**
|
||||
* @see org.newdawn.slick.BasicGame#keyPressed(int, char)
|
||||
*/
|
||||
public void keyPressed(int key, char c) {
|
||||
if (key == Input.KEY_ESCAPE) {
|
||||
System.exit(0);
|
||||
}
|
||||
if (key == Input.KEY_SPACE) {
|
||||
sound.play();
|
||||
}
|
||||
if (key == Input.KEY_B) {
|
||||
burp.play();
|
||||
}
|
||||
if (key == Input.KEY_A) {
|
||||
sound.playAt(-1, 0, 0);
|
||||
}
|
||||
if (key == Input.KEY_L) {
|
||||
sound.playAt(1, 0, 0);
|
||||
}
|
||||
if (key == Input.KEY_RETURN) {
|
||||
charlie.play(1.0f,1.0f);
|
||||
}
|
||||
if (key == Input.KEY_P) {
|
||||
if (music.playing()) {
|
||||
music.pause();
|
||||
} else {
|
||||
music.resume();
|
||||
}
|
||||
}
|
||||
if (key == Input.KEY_C) {
|
||||
music.stop();
|
||||
if (music == musica) {
|
||||
music = musicb;
|
||||
} else {
|
||||
music = musica;
|
||||
}
|
||||
|
||||
music.loop();
|
||||
}
|
||||
if (key == Input.KEY_E) {
|
||||
if (engine.playing()) {
|
||||
engine.stop();
|
||||
} else {
|
||||
engine.loop();
|
||||
}
|
||||
}
|
||||
|
||||
if (c == '+') {
|
||||
volume += 1;
|
||||
setVolume();
|
||||
}
|
||||
|
||||
if (c == '-') {
|
||||
volume -= 1;
|
||||
setVolume();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Convenience routine to set volume of current music
|
||||
*/
|
||||
private void setVolume() {
|
||||
// Do bounds checking
|
||||
if(volume > 10) {
|
||||
volume = 10;
|
||||
} else if(volume < 0) {
|
||||
volume = 0;
|
||||
}
|
||||
|
||||
music.setVolume(volume / 10.0f);
|
||||
}
|
||||
|
||||
/**
|
||||
* Entry point to the sound test
|
||||
*
|
||||
* @param argv The arguments provided to the test
|
||||
*/
|
||||
public static void main(String[] argv) {
|
||||
try {
|
||||
AppGameContainer container = new AppGameContainer(new SoundURLTest());
|
||||
container.setDisplayMode(800,600,false);
|
||||
container.start();
|
||||
} catch (SlickException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user