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https://github.com/curioustorvald/Terrarum.git
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added sources for Slick
Former-commit-id: 1647fa32ef6894bd7db44f741f07c2f4dcdf9054 Former-commit-id: 0e5810dcfbe1fd59b13e7cabe9f1e93c5542da2d
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package org.newdawn.slick.tests;
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import org.newdawn.slick.AppGameContainer;
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import org.newdawn.slick.BasicGame;
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import org.newdawn.slick.Color;
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import org.newdawn.slick.GameContainer;
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import org.newdawn.slick.Graphics;
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import org.newdawn.slick.Image;
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import org.newdawn.slick.SlickException;
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import org.newdawn.slick.geom.Polygon;
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import org.newdawn.slick.geom.Rectangle;
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import org.newdawn.slick.geom.ShapeRenderer;
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import org.newdawn.slick.geom.TexCoordGenerator;
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import org.newdawn.slick.geom.Vector2f;
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/**
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* Test to emulate texture paint
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*
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* @author kevin
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*/
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public class TexturePaintTest extends BasicGame {
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/** The poly being drawn */
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private Polygon poly = new Polygon();
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/** The image being textured */
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private Image image;
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/** The texture paint rectangle */
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private Rectangle texRect = new Rectangle(50,50,100,100);
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/** The texture paint */
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private TexCoordGenerator texPaint;
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/**
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* Create the test
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*/
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public TexturePaintTest() {
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super("Texture Paint Test");
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}
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/**
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* @see org.newdawn.slick.BasicGame#init(org.newdawn.slick.GameContainer)
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*/
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public void init(GameContainer container) throws SlickException {
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poly.addPoint(120, 120);
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poly.addPoint(420, 100);
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poly.addPoint(620, 420);
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poly.addPoint(300, 320);
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image = new Image("testdata/rocks.png");
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texPaint = new TexCoordGenerator() {
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public Vector2f getCoordFor(float x, float y) {
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float tx = (texRect.getX() - x) / texRect.getWidth();
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float ty = (texRect.getY() - y) / texRect.getHeight();
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return new Vector2f(tx,ty);
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}
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};
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}
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/**
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* @see org.newdawn.slick.BasicGame#update(org.newdawn.slick.GameContainer, int)
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*/
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public void update(GameContainer container, int delta) throws SlickException {
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}
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/**
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* @see org.newdawn.slick.Game#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)
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*/
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public void render(GameContainer container, Graphics g) throws SlickException {
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g.setColor(Color.white);
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g.texture(poly, image);
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ShapeRenderer.texture(poly, image, texPaint);
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}
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/**
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* Entry point to our test
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*
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* @param argv The arguments to pass into the test
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*/
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public static void main(String[] argv) {
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try {
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AppGameContainer container = new AppGameContainer(new TexturePaintTest());
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container.setDisplayMode(800,600,false);
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container.start();
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} catch (SlickException e) {
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e.printStackTrace();
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}
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}
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}
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