fixed bad color rendering on blocksdrawer and lightmaprenderer

This commit is contained in:
minjaesong
2017-07-02 21:53:50 +09:00
parent 3b24ce306f
commit d357ef0245
15 changed files with 61 additions and 66 deletions

View File

@@ -1,5 +1,6 @@
package net.torvald.terrarum.debuggerapp
import net.torvald.terrarum.*
import net.torvald.terrarum.gameactors.ActorValue
import net.torvald.terrarum.TerrarumGDX
import net.torvald.terrarum.console.Echo
@@ -74,7 +75,7 @@ class ActorValueTracker constructor() : JFrame() {
override fun mousePressed(e: MouseEvent?) {
if (actorValue != null && modavInputKey.text.isNotBlank()) {
actorValue!!.remove(modavInputKey.text)
Echo("${SetAV.ccW}Removed ${SetAV.ccM}${modavInputKey.text} ${SetAV.ccW}of ${SetAV.ccY}${actor!!.referenceID}")
Echo("${ccW}Removed ${ccM}${modavInputKey.text} ${ccW}of ${ccY}${actor!!.referenceID}")
println("[ActorValueTracker] Removed ActorValue '${modavInputKey.text}' of $actor")
}
}