From d4f75c1bd5591bbaf7e87227acbedd3b1849f4c2 Mon Sep 17 00:00:00 2001 From: minjaesong Date: Fri, 8 Oct 2021 22:21:49 +0900 Subject: [PATCH] using uuid to generate unique filename --- src/net/torvald/terrarum/modulebasegame/TerrarumIngame.kt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/net/torvald/terrarum/modulebasegame/TerrarumIngame.kt b/src/net/torvald/terrarum/modulebasegame/TerrarumIngame.kt index 495f00100..06da057c8 100644 --- a/src/net/torvald/terrarum/modulebasegame/TerrarumIngame.kt +++ b/src/net/torvald/terrarum/modulebasegame/TerrarumIngame.kt @@ -307,8 +307,8 @@ open class TerrarumIngame(batch: SpriteBatch) : IngameInstance(batch) { // go to spawn position printdbg(this, "World Spawn position: (${world.spawnX}, ${world.spawnY})") - val worldSavefileName = savegameNickname - val playerSavefileName = actorGamer.actorValue.getAsString(AVKey.NAME) ?: "Player-${actorGamer.uuid}" + val worldSavefileName = "$savegameNickname-${world.worldIndex}" + val playerSavefileName = (actorGamer.actorValue.getAsString(AVKey.NAME) ?: "Player") + "-${actorGamer.uuid}" worldDisk = VDUtil.createNewDisk( 1L shl 60,