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zstd test
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@@ -21,7 +21,6 @@ class HashArray<R>: HashMap<Long, R>() // primitives are working just fine tho
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class WiringGraphMap: HashMap<ItemID, GameWorld.WiringSimCell>()
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class HashedWirings: HashMap<BlockAddress, GameWorld.WiringNode>()
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class HashedWiringGraph: HashMap<BlockAddress, WiringGraphMap>()
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class MetaModuleCSVPair: HashMap<String, ZipCodedStr>()
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class PlayersLastStatus: HashMap<String, PlayerLastStatus>() {
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operator fun get(uuid: UUID) = this[uuid.toString()]
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operator fun set(uuid: UUID, value: PlayerLastStatus) = this.set(uuid.toString(), value)
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