mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-12 11:34:05 +09:00
UINSMenu is working again
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@@ -4,10 +4,7 @@ import com.badlogic.gdx.graphics.Camera
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import com.badlogic.gdx.graphics.Color
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import com.badlogic.gdx.graphics.OrthographicCamera
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import com.badlogic.gdx.graphics.g2d.SpriteBatch
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import net.torvald.terrarum.BlockCodex
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import net.torvald.terrarum.ItemCodex
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import net.torvald.terrarum.Terrarum
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import net.torvald.terrarum.blendNormalStraightAlpha
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import net.torvald.terrarum.*
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import net.torvald.terrarum.modulebasegame.BuildingMaker
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import net.torvald.terrarum.modulebasegame.ui.ItemSlotImageFactory.CELLCOLOUR_WHITE
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import net.torvald.terrarum.ui.Toolkit
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@@ -23,7 +20,7 @@ import kotlin.math.roundToInt
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class UIBuildingMakerBlockChooser(val parent: BuildingMaker): UICanvas() {
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companion object {
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const val TILES_X = 16
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const val TILES_X = 8
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const val TILES_Y = 14
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const val TILESREGION_SIZE = 24
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@@ -64,11 +61,11 @@ class UIBuildingMakerBlockChooser(val parent: BuildingMaker): UICanvas() {
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catch (e: NullPointerException) {
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null
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}) != null
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}.forEachIndexed { index, prop ->
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}.filter { !it.hasTag("INTERNAL") }.forEachIndexed { index, prop ->
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val paletteItem = UIItemImageButton(
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this, ItemCodex.getItemImage(prop.id)!!,
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initialX = MENUBAR_SIZE + (index % 16) * TILESREGION_SIZE,
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initialY = (index / 16) * TILESREGION_SIZE,
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initialX = MENUBAR_SIZE + (index % TILES_X) * TILESREGION_SIZE,
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initialY = (index / TILES_X) * TILESREGION_SIZE,
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highlightable = false,
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width = TILESREGION_SIZE,
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height = TILESREGION_SIZE,
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@@ -172,7 +169,10 @@ class UIBuildingMakerBlockChooser(val parent: BuildingMaker): UICanvas() {
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override fun touchDragged(screenX: Int, screenY: Int, pointer: Int): Boolean {
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if (mouseOnDragHandle()) {
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if (dragForReal) {
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handler.setPosition(screenX - dragOriginX, screenY - dragOriginY)
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handler.setPosition(
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(screenX / App.scr.magn - dragOriginX).roundToInt(),
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(screenY / App.scr.magn - dragOriginY).roundToInt()
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)
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}
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}
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