the file io is cursed

This commit is contained in:
minjaesong
2023-07-08 03:12:15 +09:00
parent b31da6ffec
commit d507d84950
14 changed files with 427 additions and 399 deletions

View File

@@ -63,8 +63,8 @@ class UILoadAutosave(val full: UILoadSavegame) : UICanvas() {
it.extraDrawOp = getDrawTextualInfoFun(loadables.getManualSave()!!)
it.clickOnceListener = { _,_ ->
loadables.getManualSave()!!.let {
UILoadGovernor.playerDisk = it.player
UILoadGovernor.worldDisk = it.world
// UILoadGovernor.playerDisk = it.player
// UILoadGovernor.worldDisk = it.world
}
}
}
@@ -81,8 +81,8 @@ class UILoadAutosave(val full: UILoadSavegame) : UICanvas() {
it.extraDrawOp = getDrawTextualInfoFun(loadables.getAutoSave()!!)
it.clickOnceListener = { _,_ ->
loadables.getAutoSave()!!.let {
UILoadGovernor.playerDisk = it.player
UILoadGovernor.worldDisk = it.world
// UILoadGovernor.playerDisk = it.player
// UILoadGovernor.worldDisk = it.world
}
}
}

View File

@@ -62,7 +62,7 @@ object UILoadGovernor {
var worldUUID: UUID? = null
var previousSaveWasLoaded = false
// used by the debug save loader
var playerDisk: DiskSkimmer? = null
/*var playerDisk: DiskSkimmer? = null
set(value) {
printdbg(this, "Player selected: ${value?.diskFile?.name}")
field = value
@@ -72,12 +72,12 @@ object UILoadGovernor {
set(value) {
printdbg(this, "World selected: ${value?.diskFile?.name}")
field = value
}
}*/
fun reset() {
printdbg(this, "Resetting player and world selection")
playerDisk = null
worldDisk = null
// playerDisk = null
// worldDisk = null
playerUUID = null
worldUUID = null
@@ -205,15 +205,14 @@ class UILoadDemoSavefiles(val remoCon: UIRemoCon) : Advanceable() {
savegamesCount = 0
App.sortedPlayers.forEach { uuid ->
val skimmer = App.savegamePlayers[uuid]!!.loadable()
val x = uiX
val y = titleTopGradEnd + cellInterval * savegamesCount
try {
playerCells.add(UIItemPlayerCells(this, x, y, skimmer))
playerCells.add(UIItemPlayerCells(this, x, y, uuid))
savegamesCount += 1
}
catch (e: Throwable) {
System.err.println("[UILoadDemoSavefiles] Error while loading Player '${skimmer.diskFile.absolutePath}'")
System.err.println("[UILoadDemoSavefiles] Error while loading Player with UUID $uuid")
e.printStackTrace()
}
}
@@ -321,7 +320,10 @@ class UILoadDemoSavefiles(val remoCon: UIRemoCon) : Advanceable() {
App.fontGame.draw(batch, txt, (App.scr.width - App.fontGame.getWidth(txt)) / 2f, (App.scr.height - App.fontGame.lineHeight) / 2f)
if (loadFired == 2) {
LoadSavegame(UILoadGovernor.playerDisk!!, UILoadGovernor.worldDisk)
LoadSavegame(
App.savegamePlayers[UILoadGovernor.playerUUID]!!.loadable(),
App.savegameWorlds[UILoadGovernor.worldUUID]?.loadable()
)
}
}
else {
@@ -488,13 +490,13 @@ class UIItemPlayerCells(
parent: Advanceable,
initialX: Int,
initialY: Int,
val skimmer: DiskSkimmer) : UIItem(parent, initialX, initialY) {
val playerUUID: UUID) : UIItem(parent, initialX, initialY) {
override val width = SAVE_CELL_WIDTH
override val height = SAVE_CELL_HEIGHT
override var clickOnceListener: ((Int, Int) -> Unit) = { _: Int, _: Int ->
UILoadGovernor.playerDisk = skimmer
// UILoadGovernor.playerDisk = App.
UILoadGovernor.playerUUID = playerUUID
UILoadGovernor.worldUUID = worldUUID
parent.advanceMode(this)
@@ -505,15 +507,14 @@ class UIItemPlayerCells(
private var lastPlayTime: String = "????-??-?? --:--:--"
private var totalPlayTime: String = "--h--m--s"
lateinit var playerUUID: UUID; private set
// lateinit var playerUUID: UUID; private set
lateinit var worldUUID: UUID; private set
init {
skimmer.getFile(SAVEGAMEINFO)?.bytes?.let {
App.savegamePlayers[playerUUID]!!.loadable().getFile(SAVEGAMEINFO)?.bytes?.let {
var lastPlayTime0 = 0L
JsonFetcher.readFromJsonString(ByteArray64Reader(it, Common.CHARSET)).forEachSiblings { name, value ->
if (name == "uuid") playerUUID = UUID.fromString(value.asString())
if (name == "worldCurrentlyPlaying") worldUUID = UUID.fromString(value.asString())
if (name == "totalPlayTime") totalPlayTime = parseDuration(value.asLong())
if (name == "lastPlayTime") lastPlayTime0 = value.asLong()
@@ -565,7 +566,8 @@ class UIItemPlayerCells(
override fun render(batch: SpriteBatch, camera: Camera) {
// try to generate a texture
if (skimmer.initialised && !hasTexture) {
if (!hasTexture) {
val skimmer = App.savegamePlayers[playerUUID]!!.loadable()
skimmer.getFile(SAVEGAMEINFO)?.bytes?.let {
try {
printdbg(this, "Generating portrait for $playerName")
@@ -757,7 +759,7 @@ class UIItemWorldCells(
private var highlightCol: Color = Toolkit.Theme.COL_LIST_DEFAULT
override var clickOnceListener: ((Int, Int) -> Unit) = { _: Int, _: Int ->
UILoadGovernor.worldDisk = skimmer
// UILoadGovernor.worldDisk = skimmer
parent.advanceMode(this)
}

View File

@@ -57,36 +57,70 @@ class UILoadList(val full: UILoadSavegame) : UICanvas() {
private val mode1Node = Yaml(UITitleRemoConYaml.injectedMenuSingleCharSel).parse()
private var showSpinner = false
fun advanceMode() {
App.printdbg(this, "Load playerUUID: ${UILoadGovernor.playerUUID}, worldUUID: ${UILoadGovernor.worldUUID}")
full.loadables = SavegameCollectionPair(App.savegamePlayers[UILoadGovernor.playerUUID], App.savegameWorlds[UILoadGovernor.worldUUID])
if (full.loadables.moreRecentAutosaveAvailable()) {
// make choice for load manual or auto, if available
full.hasNewerAutosave = true
full.queueUpManageScr()
full.bringAutosaveSelectorUp()
}
else if (!full.loadables.saveAvaliable()) {
// show save is damaged and cannot be loaded
full.queueUpDamagedSaveScr()
full.takeAutosaveSelectorDown()
}
else {
// val (p, w) = full.loadables.getLoadableSave()!!
// UILoadGovernor.playerDisk = p; UILoadGovernor.worldDisk = w
if (full.loadables.newerSaveIsDamaged) {
UILoadGovernor.previousSaveWasLoaded = true
}
full.queueUpManageScr()
full.takeAutosaveSelectorDown()
}
full.changePanelTo(1)
}
override fun show() {
mode1Node.parent = full.remoCon.treeRoot
mode1Node.data = "MENU_MODE_SINGLEPLAYER : net.torvald.terrarum.modulebasegame.ui.UILoadSavegame"
full.remoCon.setNewRemoConContents(mode1Node)
playerCells.clear()
try {
full.remoCon.handler.lockToggle()
full.showSpinner = true
showSpinner = true
Thread {
// read savegames
var savegamesCount = 0
App.sortedPlayers.forEach { uuid ->
val skimmer = App.savegamePlayers[uuid]!!.loadable()
val x = full.uiX
val y = titleTopGradEnd + cellInterval * savegamesCount
try {
playerCells.add(UIItemPlayerCells(full, x, y, skimmer))
playerCells.add(UIItemPlayerCells(full, x, y, uuid))
savegamesCount += 1
}
catch (e: Throwable) {
System.err.println("[UILoadSavegame] Error while loading Player '${skimmer.diskFile.absolutePath}'")
System.err.println("[UILoadSavegame] Error while loading Player with UUID $uuid")
e.printStackTrace()
}
}
full.remoCon.handler.unlockToggle()
full.showSpinner = false
showSpinner = false
}.start()
}
@@ -180,9 +214,9 @@ class UILoadList(val full: UILoadSavegame) : UICanvas() {
full.setCameraPosition(batch, camera, 0f, 0f)
val saveTex = TextureRegion(Texture(savePixmap)); saveTex.flip(false, true)
batch.inUse {
batch.draw(saveTex, (width - uiWidth - 10) / 2f, 0f)
batch.draw(saveTex, posX + (width - uiWidth - 10) / 2f, 0f)
// Control help
App.fontGame.draw(batch, controlHelp, full.uiX.toFloat(), controlHelperY.toFloat())
App.fontGame.draw(batch, controlHelp, posX + full.uiX.toFloat(), controlHelperY.toFloat())
}
saveTex.texture.dispose()

View File

@@ -21,7 +21,6 @@ class UILoadManage(val full: UILoadSavegame) : UICanvas() {
private val drawX = (Toolkit.drawWidth - 480) / 2
private val drawY = (App.scr.height - 480) / 2
private val buttonRowY = drawY + 480 - 24
private val corruptedBackButton = UIItemTextButton(this, "MENU_LABEL_BACK", (Toolkit.drawWidth - goButtonWidth) / 2, buttonRowY, goButtonWidth, true, alignment = UIItemTextButton.Companion.Alignment.CENTRE, hasBorder = true)
private val confirmCancelButton = UIItemTextButton(this, "MENU_LABEL_CANCEL", drawX + (240 - goButtonWidth) / 2, buttonRowY, goButtonWidth, true, alignment = UIItemTextButton.Companion.Alignment.CENTRE, hasBorder = true)
private val confirmDeleteButton = UIItemTextButton(this, "MENU_LABEL_DELETE", drawX + 240 + (240 - goButtonWidth) / 2, buttonRowY, goButtonWidth, true, alignment = UIItemTextButton.Companion.Alignment.CENTRE, hasBorder = true, inactiveCol = Toolkit.Theme.COL_RED, activeCol = Toolkit.Theme.COL_REDD)
@@ -32,7 +31,6 @@ class UILoadManage(val full: UILoadSavegame) : UICanvas() {
private val MODE_RENAME = 32 // show rename dialogue
init {
corruptedBackButton.clickOnceListener = { _,_ -> full.remoCon.openUI(UILoadSavegame(full.remoCon)) }
confirmCancelButton.clickOnceListener = { _,_ -> full.remoCon.openUI(UILoadSavegame(full.remoCon)) }
confirmDeleteButton.clickOnceListener = { _,_ ->
val pu = full.buttonSelectedForDeletion!!.playerUUID
@@ -45,17 +43,21 @@ class UILoadManage(val full: UILoadSavegame) : UICanvas() {
// don't delete the world please
full.remoCon.openUI(UILoadSavegame(full.remoCon))
}
addUIitem(confirmCancelButton)
addUIitem(confirmDeleteButton)
}
override fun updateUI(delta: Float) {
TODO("Not yet implemented")
confirmCancelButton.update(delta)
confirmDeleteButton.update(delta)
}
override fun renderUI(batch: SpriteBatch, camera: Camera) {
if (mode == MODE_DELETE) {
Toolkit.drawTextCentered(batch, App.fontGame, Lang["MENU_LABEL_SAVE_WILL_BE_DELETED"], Toolkit.drawWidth, 0, titleTopGradEnd + cellInterval - 46)
Toolkit.drawTextCentered(batch, App.fontGame, Lang["MENU_LABEL_ARE_YOU_SURE"], Toolkit.drawWidth, 0, titleTopGradEnd + cellInterval + SAVE_CELL_HEIGHT + 36)
Toolkit.drawTextCentered(batch, App.fontGame, Lang["MENU_LABEL_SAVE_WILL_BE_DELETED"], Toolkit.drawWidth, 0, full.titleTopGradEnd + full.cellInterval - 46)
Toolkit.drawTextCentered(batch, App.fontGame, Lang["MENU_LABEL_ARE_YOU_SURE"], Toolkit.drawWidth, 0, full.titleTopGradEnd + full.cellInterval + SAVE_CELL_HEIGHT + 36)
full.buttonSelectedForDeletion!!.render(batch, camera)
@@ -65,7 +67,20 @@ class UILoadManage(val full: UILoadSavegame) : UICanvas() {
}
override fun dispose() {
TODO("Not yet implemented")
}
override fun touchDown(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
confirmCancelButton.touchDown(screenX, screenY, pointer, button)
confirmDeleteButton.touchDown(screenX, screenY, pointer, button)
return true
}
override fun touchUp(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
confirmCancelButton.touchUp(screenX, screenY, pointer, button)
confirmDeleteButton.touchUp(screenX, screenY, pointer, button)
return true
}
}

View File

@@ -0,0 +1,48 @@
package net.torvald.terrarum.modulebasegame.ui
import com.badlogic.gdx.graphics.Camera
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.App
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.ui.Toolkit
import net.torvald.terrarum.ui.UICanvas
import net.torvald.terrarum.ui.UIItemTextButton
/**
* Created by minjaesong on 2023-07-07.
*/
class UILoadSaveDamaged(val full: UILoadSavegame) : UICanvas() {
override var width: Int = Toolkit.drawWidth
override var height: Int = App.scr.height
private val goButtonWidth = 180
private val drawX = (Toolkit.drawWidth - 480) / 2
private val drawY = (App.scr.height - 480) / 2
private val buttonRowY = drawY + 480 - 24
private val corruptedBackButton = UIItemTextButton(this, "MENU_LABEL_BACK", (Toolkit.drawWidth - goButtonWidth) / 2, buttonRowY, goButtonWidth, true, alignment = UIItemTextButton.Companion.Alignment.CENTRE, hasBorder = true)
init {
corruptedBackButton.clickOnceListener = { _,_ ->
full.changePanelTo(0)
println("aaaaaaaaaaaaaaaaaaaaaaaaaaaaa")
}
addUIitem(corruptedBackButton)
}
override fun updateUI(delta: Float) {
corruptedBackButton.update(delta)
}
override fun renderUI(batch: SpriteBatch, camera: Camera) {
Toolkit.drawTextCentered(batch, App.fontGame, Lang["ERROR_SAVE_CORRUPTED"], Toolkit.drawWidth, 0, App.scr.height / 2 - 42)
corruptedBackButton.render(batch, camera)
}
override fun dispose() {
}
}

View File

@@ -1,31 +1,22 @@
package net.torvald.terrarum.modulebasegame.ui
import com.badlogic.gdx.Gdx
import com.badlogic.gdx.Input
import com.badlogic.gdx.graphics.*
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.badlogic.gdx.graphics.g2d.TextureRegion
import com.badlogic.gdx.graphics.glutils.FrameBuffer
import com.badlogic.gdx.utils.Disposable
import com.badlogic.gdx.utils.GdxRuntimeException
import net.torvald.unicode.getKeycapConsole
import net.torvald.unicode.getKeycapPC
import net.torvald.terrarum.*
import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.savegame.ByteArray64InputStream
import net.torvald.terrarum.savegame.EntryFile
import net.torvald.terrarum.modulebasegame.serialise.LoadSavegame
import net.torvald.terrarum.modulebasegame.ui.UIInventoryFull.Companion.INVENTORY_CELLS_OFFSET_Y
import net.torvald.terrarum.modulebasegame.ui.UIInventoryFull.Companion.internalWidth
import net.torvald.terrarum.savegame.VDFileID.PLAYER_SCREENSHOT
import net.torvald.terrarum.ui.*
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
import java.time.Instant
import java.time.format.DateTimeFormatter
import java.util.*
import java.util.zip.GZIPInputStream
import kotlin.collections.ArrayList
import kotlin.math.roundToInt
@@ -74,15 +65,6 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
internal val titleTopGradEnd: Int = titleTopGradStart + gradAreaHeight
internal val titleBottomGradStart: Int = height - App.scr.tvSafeGraphicsHeight - gradAreaHeight
internal val titleBottomGradEnd: Int = titleBottomGradStart + gradAreaHeight
internal val controlHelperY: Int = titleBottomGradStart + gradAreaHeight - textH
private val controlHelp: String
get() = if (App.environment == RunningEnvironment.PC)
"${getKeycapPC(App.getConfigInt("control_key_up"))}${getKeycapPC(App.getConfigInt("control_key_down"))}" +
" ${Lang["MENU_CONTROLS_SCROLL"]}"
else
"${getKeycapConsole('R')} ${Lang["MENU_CONTROLS_SCROLL"]}"
private var scrollAreaHeight = height - 2 * App.scr.tvSafeGraphicsHeight - 64
@@ -95,8 +77,6 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
private val scrollAnimLen = 0.1f
private var sliderFBO = FrameBuffer(Pixmap.Format.RGBA8888, uiWidth + 10, height, false)
internal var showSpinner = false
internal var buttonSelectedForDeletion: UIItemPlayerCells? = null
private val goButtonWidth = 180
@@ -104,7 +84,7 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
private val drawY = (App.scr.height - 480) / 2
private val buttonRowY = drawY + 480 - 24
private lateinit var loadables: SavegameCollectionPair
internal lateinit var loadables: SavegameCollectionPair // will be used and modified by subUIs
/*private val altSelDrawW = 640
private val altSelHdrawW = altSelDrawW / 2
@@ -115,10 +95,13 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
private val altSelQdrawW = altSelDrawW / 4
private val altSelQQQdrawW = altSelDrawW * 3 / 4*/
internal var hasNewerAutosave = false
private val transitionalListing = UILoadList(this)
private val transitionalAutosave = UILoadAutosave(this)
private val transitionalManage = UILoadManage(this)
private val transitionalNewCharacter = UINewCharacter(remoCon)
private val transitionalSaveDamaged = UILoadSaveDamaged(this)
private val transitionPanel = UIItemHorizontalFadeSlide(
this,
(width - internalWidth) / 2,
@@ -127,118 +110,34 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
App.scr.height,
0f,
listOf(transitionalListing),
listOf(transitionalManage, transitionalAutosave, transitionalNewCharacter)
listOf(transitionalManage, transitionalNewCharacter, transitionalSaveDamaged),
listOf(NullUI, transitionalAutosave)
)
init {
internal fun queueUpManageScr() { transitionPanel.setCentreUIto(0) }
internal fun queueUpNewCharScr() { transitionPanel.setCentreUIto(1) }
internal fun queueUpDamagedSaveScr() { transitionPanel.setCentreUIto(2) }
}
init {
internal fun bringAutosaveSelectorUp() { transitionPanel.setRightUIto(1) }
internal fun takeAutosaveSelectorDown() { transitionPanel.setRightUIto(0) }
internal fun changePanelTo(index: Int) {
transitionPanel.requestTransition(index)
}
override fun advanceMode(button: UIItem) {
printdbg(this, "advanceMode ${button.javaClass.canonicalName}")
mode += 1
uiScroll = 0f
scrollFrom = 0
scrollTarget = 0
scrollAnimCounter = 0f
loadFired = 0
printdbg(this, "savelist mode: $mode")
// look for recently played world
if (mode == MODE_SELECT_AFTER) {
// select the most recent loadable save by comparing manual and autosaves, NOT JUST going with loadable()
printdbg(this, "Load playerUUID: ${UILoadGovernor.playerUUID}, worldUUID: ${UILoadGovernor.worldUUID}")
loadables = SavegameCollectionPair(App.savegamePlayers[UILoadGovernor.playerUUID], App.savegameWorlds[UILoadGovernor.worldUUID])
mode = if (loadables.moreRecentAutosaveAvailable()) {
// make choice for load manual or auto, if available
MODE_SAVE_MULTIPLE_CHOICES
}
else if (!loadables.saveAvaliable()) {
// show save is damaged and cannot be loaded
MODE_SAVE_DAMAGED
}
else {
val (p, w) = loadables.getLoadableSave()!!
UILoadGovernor.playerDisk = p; UILoadGovernor.worldDisk = w
if (loadables.newerSaveIsDamaged) {
UILoadGovernor.previousSaveWasLoaded = true
}
MODE_LOAD_DA_SHIT_ALREADY
// test codes //
/*val autoThumb = loadables.getManualSave()!!.getThumbnail()
val manualThumb = loadables.getManualSave()!!.getThumbnail()
loadManualThumbButton = UIItemImageButton(this, manualThumb,
initialX = (Toolkit.drawWidth - altSelDrawW)/2 + altSelQdrawW - imageButtonW/2,
initialY = altSelDrawY + 120,
width = imageButtonW,
height = imageButtonH,
imageDrawWidth = imageButtonW,
imageDrawHeight = imageButtonH,
highlightable = false,
useBorder = true,
).also {
it.extraDrawOp = getDrawTextualInfoFun(loadables.getManualSave()!!)
it.clickOnceListener = { _,_ ->
loadables.getManualSave()!!.let {
UILoadGovernor.playerDisk = it.player
UILoadGovernor.worldDisk = it.world
}
mode = MODE_LOAD_DA_SHIT_ALREADY
}
}
loadAutoThumbButton = UIItemImageButton(this, autoThumb,
initialX = (Toolkit.drawWidth - altSelDrawW)/2 + altSelQQQdrawW - imageButtonW/2,
initialY = altSelDrawY + 120,
width = imageButtonW,
height = imageButtonH,
imageDrawWidth = imageButtonW,
imageDrawHeight = imageButtonH,
highlightable = false,
useBorder = true,
).also {
it.extraDrawOp = getDrawTextualInfoFun(loadables.getManualSave()!!)
it.clickOnceListener = { _,_ ->
loadables.getManualSave()!!.let {
UILoadGovernor.playerDisk = it.player
UILoadGovernor.worldDisk = it.world
}
mode = MODE_LOAD_DA_SHIT_ALREADY
}
}
MODE_SAVE_MULTIPLE_CHOICES*/
}
printdbg(this, "mode = $mode")
}
else if (mode == MODE_SAVE_DELETE_CONFIRM) {
// confirm deletion of selected player
buttonSelectedForDeletion = (button as UIItemPlayerCells).also {
deleteCellPosYstart = it.posY.toFloat()
it.forceMouseDown = true
it.update(0.01f)
}
if (button.javaClass.simpleName == "UIItemPlayerCells") {
transitionalListing.advanceMode()
}
}
override fun show() {
takeAutosaveSelectorDown()
transitionPanel.show()
hasNewerAutosave = false
/*try {
remoCon.handler.lockToggle()
showSpinner = true
@@ -366,13 +265,13 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
}
}*/
if (mode == MODE_SAVE_DELETE_CONFIRM && deleteCellAnimCounter <= scrollAnimLen) {
/*if (mode == MODE_SAVE_DELETE_CONFIRM && deleteCellAnimCounter <= scrollAnimLen) {
// do transitional moving stuff
buttonSelectedForDeletion?.posY = Movement.fastPullOut(deleteCellAnimCounter / scrollAnimLen, deleteCellPosYstart, (titleTopGradEnd + cellInterval).toFloat()).roundToInt()
deleteCellAnimCounter += delta
if (deleteCellAnimCounter > scrollAnimLen) deleteCellAnimCounter = scrollAnimLen
}
}*/
}
private var deleteCellAnimCounter = 0f
@@ -381,7 +280,7 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
override fun renderUI(batch: SpriteBatch, camera: Camera) {
transitionPanel.render(batch, camera)
if (mode == MODE_LOAD_DA_SHIT_ALREADY) {
/*if (mode == MODE_LOAD_DA_SHIT_ALREADY) {
loadFired += 1
// to hide the "flipped skybox" artefact
batch.end()
@@ -398,167 +297,31 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
LoadSavegame(UILoadGovernor.playerDisk!!, UILoadGovernor.worldDisk)
}
}
else if (mode == MODE_SELECT || mode == MODE_SAVE_DELETE) {
/*batch.end()
val cells = getCells()
lateinit var savePixmap: Pixmap
sliderFBO.inAction(camera as OrthographicCamera, batch) {
gdxClearAndEnableBlend(0f, 0f, 0f, 0f)
setCameraPosition(batch, camera, 0f, 0f)
batch.color = Color.WHITE
batch.inUse {
for (index in 0 until cells.size) {
val it = cells[index]
if (App.getConfigBoolean("fx_streamerslayout"))
it.posX += uiXdiffChatOverlay
if (index in listScroll - 2 until listScroll + savesVisible + 2)
it.render(batch, camera)
if (App.getConfigBoolean("fx_streamerslayout"))
it.posX -= uiXdiffChatOverlay
}
}
savePixmap = Pixmap.createFromFrameBuffer(0, 0, sliderFBO.width, sliderFBO.height)
savePixmap.blending = Pixmap.Blending.None
}
// implement "wipe-out" by CPU-rendering (*deep exhale*)
//savePixmap.setColor(1f,1f,1f,0f)
savePixmap.setColor(0f, 0f, 0f, 0f)
savePixmap.fillRectangle(0, savePixmap.height - titleTopGradStart, savePixmap.width, titleTopGradStart)
// top grad
for (y in titleTopGradStart until titleTopGradEnd) {
val alpha = (y - titleTopGradStart).toFloat() / gradAreaHeight
for (x in 0 until savePixmap.width) {
val col = savePixmap.getPixel(x, savePixmap.height - y)
val blendAlpha = (col.and(0xFF) * alpha).roundToInt()
savePixmap.drawPixel(x, savePixmap.height - y, col.and(0xFFFFFF00.toInt()) or blendAlpha)
}
}
// bottom grad
for (y in titleBottomGradStart until titleBottomGradEnd) {
val alpha = 1f - ((y - titleBottomGradStart).toFloat() / gradAreaHeight)
for (x in 0 until savePixmap.width) {
val col = savePixmap.getPixel(x, savePixmap.height - y)
val blendAlpha = (col.and(0xFF) * alpha).roundToInt()
savePixmap.drawPixel(x, savePixmap.height - y, col.and(0xFFFFFF00.toInt()) or blendAlpha)
}
}
savePixmap.setColor(0f, 0f, 0f, 0f)
savePixmap.fillRectangle(0, 0, savePixmap.width, height - titleBottomGradEnd + 1)
setCameraPosition(batch, camera, 0f, 0f)
val saveTex = TextureRegion(Texture(savePixmap)); saveTex.flip(false, true)
batch.inUse {
batch.draw(saveTex, (width - uiWidth - 10) / 2f, 0f)
// Control help
App.fontGame.draw(batch, controlHelp, uiX.toFloat(), controlHelperY.toFloat())
}
saveTex.texture.dispose()
savePixmap.dispose()
batch.begin()*/
}
else if (mode == MODE_SAVE_MULTIPLE_CHOICES) {
// "The Autosave is more recent than the manual save"
Toolkit.drawTextCentered(batch, App.fontGame, Lang["GAME_MORE_RECENT_AUTOSAVE1"], Toolkit.drawWidth, 0, altSelDrawY)
Toolkit.drawTextCentered(batch, App.fontGame, Lang["GAME_MORE_RECENT_AUTOSAVE2"], Toolkit.drawWidth, 0, altSelDrawY + 24)
// Manual Save Autosave
Toolkit.drawTextCentered(batch, App.fontGame, Lang["MENU_IO_MANUAL_SAVE"], altSelHdrawW, (Toolkit.drawWidth - altSelDrawW)/2, altSelDrawY + 80)
Toolkit.drawTextCentered(batch, App.fontGame, Lang["MENU_IO_AUTOSAVE"], altSelHdrawW, Toolkit.drawWidth/2, altSelDrawY + 80)
// draw thumbnail-buttons
loadAutoThumbButton.render(batch, camera)
loadManualThumbButton.render(batch, camera)
}
else if (mode == MODE_SAVE_DAMAGED) {
Toolkit.drawTextCentered(batch, App.fontGame, Lang["ERROR_SAVE_CORRUPTED"], Toolkit.drawWidth, 0, App.scr.height / 2 - 42)
corruptedBackButton.render(batch, camera)
}
if (mode == MODE_SELECT || mode == MODE_SAVE_DELETE || mode == MODE_SAVE_DELETE_CONFIRM) {
// deleteCharacterButton.render(batch, camera)
}
if (mode == MODE_SAVE_DELETE_CONFIRM) {
buttonSelectedForDeletion?.render(batch, camera)
confirmCancelButton.render(batch, camera)
confirmDeleteButton.render(batch, camera)
}
if (mode == MODE_SAVE_DELETE_CONFIRM) {
batch.color = Color.WHITE
Toolkit.drawTextCentered(batch, App.fontGame, Lang["MENU_LABEL_SAVE_WILL_BE_DELETED"], Toolkit.drawWidth, 0, titleTopGradEnd + cellInterval - 46)
Toolkit.drawTextCentered(batch, App.fontGame, Lang["MENU_LABEL_ARE_YOU_SURE"], Toolkit.drawWidth, 0, titleTopGradEnd + cellInterval + SAVE_CELL_HEIGHT + 36)
}
}*/
}
override fun keyDown(keycode: Int): Boolean {
/*if (this.isVisible && (mode == MODE_SELECT || mode == MODE_SAVE_DELETE)) {
val cells = getCells()
if ((keycode == Input.Keys.UP || keycode == App.getConfigInt("control_key_up")) && scrollTarget > 0) {
scrollFrom = listScroll
scrollTarget -= 1
scrollAnimCounter = 0f
}
else if ((keycode == Input.Keys.DOWN || keycode == App.getConfigInt("control_key_down")) && scrollTarget < cells.size - savesVisible) {
scrollFrom = listScroll
scrollTarget += 1
scrollAnimCounter = 0f
}
}*/
transitionPanel.keyDown(keycode)
return true
}
override fun touchDown(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
printdbg(this, "touchDown mode=$mode")
if (mode == MODE_SAVE_MULTIPLE_CHOICES) {
if (::loadAutoThumbButton.isInitialized) loadAutoThumbButton.touchDown(screenX, screenY, pointer, button)
if (::loadManualThumbButton.isInitialized) loadManualThumbButton.touchDown(screenX, screenY, pointer, button)
}
else if (mode == MODE_SELECT || mode == MODE_SAVE_DELETE) {
// getCells().forEach { it.touchDown(screenX, screenY, pointer, button) }
// deleteCharacterButton.touchDown(screenX, screenY, pointer, button)
}
else if (mode == MODE_SAVE_DELETE_CONFIRM) {
confirmCancelButton.touchDown(screenX, screenY, pointer, button)
confirmDeleteButton.touchDown(screenX, screenY, pointer, button)
}
else if (mode == MODE_SAVE_DAMAGED) corruptedBackButton.touchDown(screenX, screenY, pointer, button)
transitionPanel.touchDown(screenX, screenY, pointer, button)
return true
}
override fun touchUp(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
if (mode == MODE_SAVE_MULTIPLE_CHOICES) {
if (::loadAutoThumbButton.isInitialized) loadAutoThumbButton.touchUp(screenX, screenY, pointer, button)
if (::loadManualThumbButton.isInitialized) loadManualThumbButton.touchUp(screenX, screenY, pointer, button)
}
else if (mode == MODE_SELECT || mode == MODE_SAVE_DELETE) {
// getCells().forEach { it.touchUp(screenX, screenY, pointer, button) }
// deleteCharacterButton.touchUp(screenX, screenY, pointer, button)
}
else if (mode == MODE_SAVE_DELETE_CONFIRM) {
confirmCancelButton.touchUp(screenX, screenY, pointer, button)
confirmDeleteButton.touchUp(screenX, screenY, pointer, button)
}
else if (mode == MODE_SAVE_DAMAGED) corruptedBackButton.touchUp(screenX, screenY, pointer, button)
transitionPanel.touchUp(screenX, screenY, pointer, button)
return true
}
@@ -592,9 +355,7 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
override fun dispose() {
try { shapeRenderer.dispose() } catch (e: IllegalArgumentException) {}
try { sliderFBO.dispose() } catch (e: IllegalArgumentException) {}
disposablePool.forEach {
try { it.dispose() } catch (e: GdxRuntimeException) {}
}
try { transitionPanel.dispose() } catch (e: IllegalArgumentException) {}
}
override fun resize(width: Int, height: Int) {

View File

@@ -78,10 +78,10 @@ class UINewCharacter(val remoCon: UIRemoCon) : UICanvas() {
// comment below if chargen must send gamers back to the charcters list
UILoadGovernor.playerDisk = DiskSkimmer(outFile)
// UILoadGovernor.playerDisk = DiskSkimmer(outFile)
// comment above if chargen must send gamers back to the charcters list
printdbg(this, "playerdisk: ${UILoadGovernor.playerDisk?.diskFile?.path}")
// printdbg(this, "playerdisk: ${UILoadGovernor.playerDisk?.diskFile?.path}")
}, "TerrarumBasegameNewCharcterSaveThread")

View File

@@ -100,7 +100,8 @@ class UINewWorld(val remoCon: UIRemoCon) : UICanvas() {
printdbg(this, "generate! Size=${sizeSelector.selection}, Name=${nameInput.getTextOrPlaceholder()}, Seed=${seedInput.getTextOrPlaceholder()}")
val ingame = TerrarumIngame(App.batch)
val player = ReadActor.invoke(UILoadGovernor.playerDisk!!, ByteArray64Reader(UILoadGovernor.playerDisk!!.getFile(SAVEGAMEINFO)!!.bytes, Common.CHARSET)) as IngamePlayer
val playerDisk = App.savegamePlayers[UILoadGovernor.playerUUID]!!.loadable()
val player = ReadActor.invoke(playerDisk, ByteArray64Reader(playerDisk.getFile(SAVEGAMEINFO)!!.bytes, Common.CHARSET)) as IngamePlayer
val seed = try {
seedInput.getTextOrPlaceholder().toLong()
}