the file io is cursed

This commit is contained in:
minjaesong
2023-07-08 03:12:15 +09:00
parent b31da6ffec
commit d507d84950
14 changed files with 427 additions and 399 deletions

View File

@@ -1,11 +1,19 @@
package net.torvald.terrarum package net.torvald.terrarum
import com.badlogic.gdx.utils.JsonWriter
import net.torvald.terrarum.App.printdbg import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.savegame.DiskSkimmer import net.torvald.terrarum.gameactors.AVKey
import net.torvald.terrarum.savegame.*
import net.torvald.terrarum.savegame.VDFileID.ROOT
import net.torvald.terrarum.savegame.VDFileID.SAVEGAMEINFO
import net.torvald.terrarum.serialise.Common
import net.torvald.terrarum.utils.JsonFetcher
import net.torvald.terrarum.utils.forEachSiblings
import java.io.File import java.io.File
import java.io.IOException import java.io.IOException
import java.nio.file.Files import java.nio.file.Files
import java.nio.file.StandardCopyOption import java.nio.file.StandardCopyOption
import java.util.*
import kotlin.io.path.Path import kotlin.io.path.Path
/** /**
@@ -57,6 +65,39 @@ class SavegameCollection(files0: List<DiskSkimmer>) {
fun getBaseFile(): DiskSkimmer { fun getBaseFile(): DiskSkimmer {
return files.first { it.diskFile.extension.isBlank() } return files.first { it.diskFile.extension.isBlank() }
} }
fun getUUID(): UUID {
var uuid: UUID? = null
loadable().getFile(SAVEGAMEINFO)!!.let {
JsonFetcher.readFromJsonString(ByteArray64Reader(it.bytes, Common.CHARSET)).forEachSiblings { name, value ->
if (name == "worldIndex" || name == "uuid") uuid = UUID.fromString(value.asString())
}
}
return uuid!!
}
fun renamePlayer(name: String) {
files.forEach { skimmer ->
skimmer.rebuild()
skimmer.getFile(SAVEGAMEINFO)!!.let { file ->
val json = JsonFetcher.readFromJsonString(ByteArray64Reader(file.bytes, Common.CHARSET))
json.getChild("actorValue").getChild(AVKey.NAME).set(name)
val jsonBytes = json.prettyPrint(JsonWriter.OutputType.json, 0).encodeToByteArray().toByteArray64()
val newEntry = DiskEntry(SAVEGAMEINFO, ROOT, skimmer.requestFile(SAVEGAMEINFO)!!.creationDate, App.getTIME_T(), EntryFile(jsonBytes))
skimmer.appendEntry(newEntry)
skimmer.setDiskName(name, Common.CHARSET)
}
}
}
fun renameWorld(name: String) {
files.forEach { skimmer ->
skimmer.setDiskName(name, Common.CHARSET)
}
}
} }
class SavegameCollectionPair(player: SavegameCollection?, world: SavegameCollection?) { class SavegameCollectionPair(player: SavegameCollection?, world: SavegameCollection?) {

View File

@@ -800,17 +800,20 @@ fun AppUpdateListOfSavegames() {
} }
}.sortedByDescending { it.getLastModifiedTime() }.forEachIndexed { index, it -> }.sortedByDescending { it.getLastModifiedTime() }.forEachIndexed { index, it ->
println("${index+1}.\t${it.diskFile.absolutePath}") println("${index+1}.\t${it.diskFile.absolutePath}")
it.rebuild() // it.rebuild()
val jsonFile = it.getFile(SAVEGAMEINFO)!! // val jsonFile = it.getFile(SAVEGAMEINFO)!!
var worldUUID: UUID? = null // var worldUUID: UUID? = null
JsonFetcher.readFromJsonString(ByteArray64Reader(jsonFile.bytes, Common.CHARSET)).forEachSiblings { name, value -> // JsonFetcher.readFromJsonString(ByteArray64Reader(jsonFile.bytes, Common.CHARSET)).forEachSiblings { name, value ->
if (name == "worldIndex") worldUUID = UUID.fromString(value.asString()) // if (name == "worldIndex") worldUUID = UUID.fromString(value.asString())
} // }
val collection = SavegameCollection.collectFromBaseFilename(File(worldsDir), it.diskFile.name)
val worldUUID = collection.getUUID()
// if multiple valid savegames with same UUID exist, only the most recent one is retained // if multiple valid savegames with same UUID exist, only the most recent one is retained
if (!App.savegameWorlds.contains(worldUUID)) { if (!App.savegameWorlds.contains(worldUUID)) {
App.savegameWorlds[worldUUID] = SavegameCollection.collectFromBaseFilename(File(worldsDir), it.diskFile.name) App.savegameWorlds[worldUUID] = collection
App.savegameWorldsName[worldUUID] = it.getDiskName(Common.CHARSET) App.savegameWorldsName[worldUUID] = it.getDiskName(Common.CHARSET)
App.sortedSavegameWorlds.add(worldUUID) App.sortedSavegameWorlds.add(worldUUID)
} }
@@ -831,18 +834,21 @@ fun AppUpdateListOfSavegames() {
null null
} }
}.sortedByDescending { it.getLastModifiedTime() }.forEachIndexed { index, it -> }.sortedByDescending { it.getLastModifiedTime() }.forEachIndexed { index, it ->
println("${index+1}.\t${it.diskFile.absolutePath}") // println("${index+1}.\t${it.diskFile.absolutePath}")
it.rebuild() // it.rebuild()
val jsonFile = it.getFile(SAVEGAMEINFO)!! // val jsonFile = it.getFile(SAVEGAMEINFO)!!
var playerUUID: UUID? = null // var playerUUID: UUID? = null
JsonFetcher.readFromJsonString(ByteArray64Reader(jsonFile.bytes, Common.CHARSET)).forEachSiblings { name, value -> // JsonFetcher.readFromJsonString(ByteArray64Reader(jsonFile.bytes, Common.CHARSET)).forEachSiblings { name, value ->
if (name == "uuid") playerUUID = UUID.fromString(value.asString()) // if (name == "uuid") playerUUID = UUID.fromString(value.asString())
} // }
val collection = SavegameCollection.collectFromBaseFilename(File(playersDir), it.diskFile.name)
val playerUUID = collection.getUUID()
// if multiple valid savegames with same UUID exist, only the most recent one is retained // if multiple valid savegames with same UUID exist, only the most recent one is retained
if (!App.savegamePlayers.contains(playerUUID)) { if (!App.savegamePlayers.contains(playerUUID)) {
App.savegamePlayers[playerUUID] = SavegameCollection.collectFromBaseFilename(File(playersDir), it.diskFile.name) App.savegamePlayers[playerUUID] = collection
App.savegamePlayersName[playerUUID] = it.getDiskName(Common.CHARSET) App.savegamePlayersName[playerUUID] = it.getDiskName(Common.CHARSET)
App.sortedPlayers.add(playerUUID) App.sortedPlayers.add(playerUUID)
} }

View File

@@ -77,11 +77,11 @@ class FixtureWorldPortal : Electric {
// load existing // load existing
val jobAfterSave: () -> Unit val jobAfterSave: () -> Unit
if (it.worldDiskToLoad != null) { if (it.worldDiskToLoad != null) {
UILoadGovernor.worldDisk = it.worldDiskToLoad
UILoadGovernor.playerDisk = App.savegamePlayers[player.uuid]!!.files[0]
jobAfterSave = { jobAfterSave = {
UILoadGovernor.playerDisk!!.rebuild() LoadSavegame(
LoadSavegame(UILoadGovernor.playerDisk!!, UILoadGovernor.worldDisk!!) App.savegamePlayers[player.uuid]!!.files[0],
it.worldDiskToLoad
)
} }
} }
// create new // create new

View File

@@ -63,8 +63,8 @@ class UILoadAutosave(val full: UILoadSavegame) : UICanvas() {
it.extraDrawOp = getDrawTextualInfoFun(loadables.getManualSave()!!) it.extraDrawOp = getDrawTextualInfoFun(loadables.getManualSave()!!)
it.clickOnceListener = { _,_ -> it.clickOnceListener = { _,_ ->
loadables.getManualSave()!!.let { loadables.getManualSave()!!.let {
UILoadGovernor.playerDisk = it.player // UILoadGovernor.playerDisk = it.player
UILoadGovernor.worldDisk = it.world // UILoadGovernor.worldDisk = it.world
} }
} }
} }
@@ -81,8 +81,8 @@ class UILoadAutosave(val full: UILoadSavegame) : UICanvas() {
it.extraDrawOp = getDrawTextualInfoFun(loadables.getAutoSave()!!) it.extraDrawOp = getDrawTextualInfoFun(loadables.getAutoSave()!!)
it.clickOnceListener = { _,_ -> it.clickOnceListener = { _,_ ->
loadables.getAutoSave()!!.let { loadables.getAutoSave()!!.let {
UILoadGovernor.playerDisk = it.player // UILoadGovernor.playerDisk = it.player
UILoadGovernor.worldDisk = it.world // UILoadGovernor.worldDisk = it.world
} }
} }
} }

View File

@@ -62,7 +62,7 @@ object UILoadGovernor {
var worldUUID: UUID? = null var worldUUID: UUID? = null
var previousSaveWasLoaded = false var previousSaveWasLoaded = false
// used by the debug save loader // used by the debug save loader
var playerDisk: DiskSkimmer? = null /*var playerDisk: DiskSkimmer? = null
set(value) { set(value) {
printdbg(this, "Player selected: ${value?.diskFile?.name}") printdbg(this, "Player selected: ${value?.diskFile?.name}")
field = value field = value
@@ -72,12 +72,12 @@ object UILoadGovernor {
set(value) { set(value) {
printdbg(this, "World selected: ${value?.diskFile?.name}") printdbg(this, "World selected: ${value?.diskFile?.name}")
field = value field = value
} }*/
fun reset() { fun reset() {
printdbg(this, "Resetting player and world selection") printdbg(this, "Resetting player and world selection")
playerDisk = null // playerDisk = null
worldDisk = null // worldDisk = null
playerUUID = null playerUUID = null
worldUUID = null worldUUID = null
@@ -205,15 +205,14 @@ class UILoadDemoSavefiles(val remoCon: UIRemoCon) : Advanceable() {
savegamesCount = 0 savegamesCount = 0
App.sortedPlayers.forEach { uuid -> App.sortedPlayers.forEach { uuid ->
val skimmer = App.savegamePlayers[uuid]!!.loadable()
val x = uiX val x = uiX
val y = titleTopGradEnd + cellInterval * savegamesCount val y = titleTopGradEnd + cellInterval * savegamesCount
try { try {
playerCells.add(UIItemPlayerCells(this, x, y, skimmer)) playerCells.add(UIItemPlayerCells(this, x, y, uuid))
savegamesCount += 1 savegamesCount += 1
} }
catch (e: Throwable) { catch (e: Throwable) {
System.err.println("[UILoadDemoSavefiles] Error while loading Player '${skimmer.diskFile.absolutePath}'") System.err.println("[UILoadDemoSavefiles] Error while loading Player with UUID $uuid")
e.printStackTrace() e.printStackTrace()
} }
} }
@@ -321,7 +320,10 @@ class UILoadDemoSavefiles(val remoCon: UIRemoCon) : Advanceable() {
App.fontGame.draw(batch, txt, (App.scr.width - App.fontGame.getWidth(txt)) / 2f, (App.scr.height - App.fontGame.lineHeight) / 2f) App.fontGame.draw(batch, txt, (App.scr.width - App.fontGame.getWidth(txt)) / 2f, (App.scr.height - App.fontGame.lineHeight) / 2f)
if (loadFired == 2) { if (loadFired == 2) {
LoadSavegame(UILoadGovernor.playerDisk!!, UILoadGovernor.worldDisk) LoadSavegame(
App.savegamePlayers[UILoadGovernor.playerUUID]!!.loadable(),
App.savegameWorlds[UILoadGovernor.worldUUID]?.loadable()
)
} }
} }
else { else {
@@ -488,13 +490,13 @@ class UIItemPlayerCells(
parent: Advanceable, parent: Advanceable,
initialX: Int, initialX: Int,
initialY: Int, initialY: Int,
val skimmer: DiskSkimmer) : UIItem(parent, initialX, initialY) { val playerUUID: UUID) : UIItem(parent, initialX, initialY) {
override val width = SAVE_CELL_WIDTH override val width = SAVE_CELL_WIDTH
override val height = SAVE_CELL_HEIGHT override val height = SAVE_CELL_HEIGHT
override var clickOnceListener: ((Int, Int) -> Unit) = { _: Int, _: Int -> override var clickOnceListener: ((Int, Int) -> Unit) = { _: Int, _: Int ->
UILoadGovernor.playerDisk = skimmer // UILoadGovernor.playerDisk = App.
UILoadGovernor.playerUUID = playerUUID UILoadGovernor.playerUUID = playerUUID
UILoadGovernor.worldUUID = worldUUID UILoadGovernor.worldUUID = worldUUID
parent.advanceMode(this) parent.advanceMode(this)
@@ -505,15 +507,14 @@ class UIItemPlayerCells(
private var lastPlayTime: String = "????-??-?? --:--:--" private var lastPlayTime: String = "????-??-?? --:--:--"
private var totalPlayTime: String = "--h--m--s" private var totalPlayTime: String = "--h--m--s"
lateinit var playerUUID: UUID; private set // lateinit var playerUUID: UUID; private set
lateinit var worldUUID: UUID; private set lateinit var worldUUID: UUID; private set
init { init {
skimmer.getFile(SAVEGAMEINFO)?.bytes?.let { App.savegamePlayers[playerUUID]!!.loadable().getFile(SAVEGAMEINFO)?.bytes?.let {
var lastPlayTime0 = 0L var lastPlayTime0 = 0L
JsonFetcher.readFromJsonString(ByteArray64Reader(it, Common.CHARSET)).forEachSiblings { name, value -> JsonFetcher.readFromJsonString(ByteArray64Reader(it, Common.CHARSET)).forEachSiblings { name, value ->
if (name == "uuid") playerUUID = UUID.fromString(value.asString())
if (name == "worldCurrentlyPlaying") worldUUID = UUID.fromString(value.asString()) if (name == "worldCurrentlyPlaying") worldUUID = UUID.fromString(value.asString())
if (name == "totalPlayTime") totalPlayTime = parseDuration(value.asLong()) if (name == "totalPlayTime") totalPlayTime = parseDuration(value.asLong())
if (name == "lastPlayTime") lastPlayTime0 = value.asLong() if (name == "lastPlayTime") lastPlayTime0 = value.asLong()
@@ -565,7 +566,8 @@ class UIItemPlayerCells(
override fun render(batch: SpriteBatch, camera: Camera) { override fun render(batch: SpriteBatch, camera: Camera) {
// try to generate a texture // try to generate a texture
if (skimmer.initialised && !hasTexture) { if (!hasTexture) {
val skimmer = App.savegamePlayers[playerUUID]!!.loadable()
skimmer.getFile(SAVEGAMEINFO)?.bytes?.let { skimmer.getFile(SAVEGAMEINFO)?.bytes?.let {
try { try {
printdbg(this, "Generating portrait for $playerName") printdbg(this, "Generating portrait for $playerName")
@@ -757,7 +759,7 @@ class UIItemWorldCells(
private var highlightCol: Color = Toolkit.Theme.COL_LIST_DEFAULT private var highlightCol: Color = Toolkit.Theme.COL_LIST_DEFAULT
override var clickOnceListener: ((Int, Int) -> Unit) = { _: Int, _: Int -> override var clickOnceListener: ((Int, Int) -> Unit) = { _: Int, _: Int ->
UILoadGovernor.worldDisk = skimmer // UILoadGovernor.worldDisk = skimmer
parent.advanceMode(this) parent.advanceMode(this)
} }

View File

@@ -57,36 +57,70 @@ class UILoadList(val full: UILoadSavegame) : UICanvas() {
private val mode1Node = Yaml(UITitleRemoConYaml.injectedMenuSingleCharSel).parse() private val mode1Node = Yaml(UITitleRemoConYaml.injectedMenuSingleCharSel).parse()
private var showSpinner = false
fun advanceMode() {
App.printdbg(this, "Load playerUUID: ${UILoadGovernor.playerUUID}, worldUUID: ${UILoadGovernor.worldUUID}")
full.loadables = SavegameCollectionPair(App.savegamePlayers[UILoadGovernor.playerUUID], App.savegameWorlds[UILoadGovernor.worldUUID])
if (full.loadables.moreRecentAutosaveAvailable()) {
// make choice for load manual or auto, if available
full.hasNewerAutosave = true
full.queueUpManageScr()
full.bringAutosaveSelectorUp()
}
else if (!full.loadables.saveAvaliable()) {
// show save is damaged and cannot be loaded
full.queueUpDamagedSaveScr()
full.takeAutosaveSelectorDown()
}
else {
// val (p, w) = full.loadables.getLoadableSave()!!
// UILoadGovernor.playerDisk = p; UILoadGovernor.worldDisk = w
if (full.loadables.newerSaveIsDamaged) {
UILoadGovernor.previousSaveWasLoaded = true
}
full.queueUpManageScr()
full.takeAutosaveSelectorDown()
}
full.changePanelTo(1)
}
override fun show() { override fun show() {
mode1Node.parent = full.remoCon.treeRoot mode1Node.parent = full.remoCon.treeRoot
mode1Node.data = "MENU_MODE_SINGLEPLAYER : net.torvald.terrarum.modulebasegame.ui.UILoadSavegame" mode1Node.data = "MENU_MODE_SINGLEPLAYER : net.torvald.terrarum.modulebasegame.ui.UILoadSavegame"
full.remoCon.setNewRemoConContents(mode1Node) full.remoCon.setNewRemoConContents(mode1Node)
playerCells.clear()
try { try {
full.remoCon.handler.lockToggle() full.remoCon.handler.lockToggle()
full.showSpinner = true showSpinner = true
Thread { Thread {
// read savegames // read savegames
var savegamesCount = 0 var savegamesCount = 0
App.sortedPlayers.forEach { uuid -> App.sortedPlayers.forEach { uuid ->
val skimmer = App.savegamePlayers[uuid]!!.loadable()
val x = full.uiX val x = full.uiX
val y = titleTopGradEnd + cellInterval * savegamesCount val y = titleTopGradEnd + cellInterval * savegamesCount
try { try {
playerCells.add(UIItemPlayerCells(full, x, y, skimmer)) playerCells.add(UIItemPlayerCells(full, x, y, uuid))
savegamesCount += 1 savegamesCount += 1
} }
catch (e: Throwable) { catch (e: Throwable) {
System.err.println("[UILoadSavegame] Error while loading Player '${skimmer.diskFile.absolutePath}'") System.err.println("[UILoadSavegame] Error while loading Player with UUID $uuid")
e.printStackTrace() e.printStackTrace()
} }
} }
full.remoCon.handler.unlockToggle() full.remoCon.handler.unlockToggle()
full.showSpinner = false showSpinner = false
}.start() }.start()
} }
@@ -180,9 +214,9 @@ class UILoadList(val full: UILoadSavegame) : UICanvas() {
full.setCameraPosition(batch, camera, 0f, 0f) full.setCameraPosition(batch, camera, 0f, 0f)
val saveTex = TextureRegion(Texture(savePixmap)); saveTex.flip(false, true) val saveTex = TextureRegion(Texture(savePixmap)); saveTex.flip(false, true)
batch.inUse { batch.inUse {
batch.draw(saveTex, (width - uiWidth - 10) / 2f, 0f) batch.draw(saveTex, posX + (width - uiWidth - 10) / 2f, 0f)
// Control help // Control help
App.fontGame.draw(batch, controlHelp, full.uiX.toFloat(), controlHelperY.toFloat()) App.fontGame.draw(batch, controlHelp, posX + full.uiX.toFloat(), controlHelperY.toFloat())
} }
saveTex.texture.dispose() saveTex.texture.dispose()

View File

@@ -21,7 +21,6 @@ class UILoadManage(val full: UILoadSavegame) : UICanvas() {
private val drawX = (Toolkit.drawWidth - 480) / 2 private val drawX = (Toolkit.drawWidth - 480) / 2
private val drawY = (App.scr.height - 480) / 2 private val drawY = (App.scr.height - 480) / 2
private val buttonRowY = drawY + 480 - 24 private val buttonRowY = drawY + 480 - 24
private val corruptedBackButton = UIItemTextButton(this, "MENU_LABEL_BACK", (Toolkit.drawWidth - goButtonWidth) / 2, buttonRowY, goButtonWidth, true, alignment = UIItemTextButton.Companion.Alignment.CENTRE, hasBorder = true)
private val confirmCancelButton = UIItemTextButton(this, "MENU_LABEL_CANCEL", drawX + (240 - goButtonWidth) / 2, buttonRowY, goButtonWidth, true, alignment = UIItemTextButton.Companion.Alignment.CENTRE, hasBorder = true) private val confirmCancelButton = UIItemTextButton(this, "MENU_LABEL_CANCEL", drawX + (240 - goButtonWidth) / 2, buttonRowY, goButtonWidth, true, alignment = UIItemTextButton.Companion.Alignment.CENTRE, hasBorder = true)
private val confirmDeleteButton = UIItemTextButton(this, "MENU_LABEL_DELETE", drawX + 240 + (240 - goButtonWidth) / 2, buttonRowY, goButtonWidth, true, alignment = UIItemTextButton.Companion.Alignment.CENTRE, hasBorder = true, inactiveCol = Toolkit.Theme.COL_RED, activeCol = Toolkit.Theme.COL_REDD) private val confirmDeleteButton = UIItemTextButton(this, "MENU_LABEL_DELETE", drawX + 240 + (240 - goButtonWidth) / 2, buttonRowY, goButtonWidth, true, alignment = UIItemTextButton.Companion.Alignment.CENTRE, hasBorder = true, inactiveCol = Toolkit.Theme.COL_RED, activeCol = Toolkit.Theme.COL_REDD)
@@ -32,7 +31,6 @@ class UILoadManage(val full: UILoadSavegame) : UICanvas() {
private val MODE_RENAME = 32 // show rename dialogue private val MODE_RENAME = 32 // show rename dialogue
init { init {
corruptedBackButton.clickOnceListener = { _,_ -> full.remoCon.openUI(UILoadSavegame(full.remoCon)) }
confirmCancelButton.clickOnceListener = { _,_ -> full.remoCon.openUI(UILoadSavegame(full.remoCon)) } confirmCancelButton.clickOnceListener = { _,_ -> full.remoCon.openUI(UILoadSavegame(full.remoCon)) }
confirmDeleteButton.clickOnceListener = { _,_ -> confirmDeleteButton.clickOnceListener = { _,_ ->
val pu = full.buttonSelectedForDeletion!!.playerUUID val pu = full.buttonSelectedForDeletion!!.playerUUID
@@ -45,17 +43,21 @@ class UILoadManage(val full: UILoadSavegame) : UICanvas() {
// don't delete the world please // don't delete the world please
full.remoCon.openUI(UILoadSavegame(full.remoCon)) full.remoCon.openUI(UILoadSavegame(full.remoCon))
} }
addUIitem(confirmCancelButton)
addUIitem(confirmDeleteButton)
} }
override fun updateUI(delta: Float) { override fun updateUI(delta: Float) {
TODO("Not yet implemented") confirmCancelButton.update(delta)
confirmDeleteButton.update(delta)
} }
override fun renderUI(batch: SpriteBatch, camera: Camera) { override fun renderUI(batch: SpriteBatch, camera: Camera) {
if (mode == MODE_DELETE) { if (mode == MODE_DELETE) {
Toolkit.drawTextCentered(batch, App.fontGame, Lang["MENU_LABEL_SAVE_WILL_BE_DELETED"], Toolkit.drawWidth, 0, titleTopGradEnd + cellInterval - 46) Toolkit.drawTextCentered(batch, App.fontGame, Lang["MENU_LABEL_SAVE_WILL_BE_DELETED"], Toolkit.drawWidth, 0, full.titleTopGradEnd + full.cellInterval - 46)
Toolkit.drawTextCentered(batch, App.fontGame, Lang["MENU_LABEL_ARE_YOU_SURE"], Toolkit.drawWidth, 0, titleTopGradEnd + cellInterval + SAVE_CELL_HEIGHT + 36) Toolkit.drawTextCentered(batch, App.fontGame, Lang["MENU_LABEL_ARE_YOU_SURE"], Toolkit.drawWidth, 0, full.titleTopGradEnd + full.cellInterval + SAVE_CELL_HEIGHT + 36)
full.buttonSelectedForDeletion!!.render(batch, camera) full.buttonSelectedForDeletion!!.render(batch, camera)
@@ -65,7 +67,20 @@ class UILoadManage(val full: UILoadSavegame) : UICanvas() {
} }
override fun dispose() { override fun dispose() {
TODO("Not yet implemented") }
override fun touchDown(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
confirmCancelButton.touchDown(screenX, screenY, pointer, button)
confirmDeleteButton.touchDown(screenX, screenY, pointer, button)
return true
}
override fun touchUp(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
confirmCancelButton.touchUp(screenX, screenY, pointer, button)
confirmDeleteButton.touchUp(screenX, screenY, pointer, button)
return true
} }
} }

View File

@@ -0,0 +1,48 @@
package net.torvald.terrarum.modulebasegame.ui
import com.badlogic.gdx.graphics.Camera
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.App
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.ui.Toolkit
import net.torvald.terrarum.ui.UICanvas
import net.torvald.terrarum.ui.UIItemTextButton
/**
* Created by minjaesong on 2023-07-07.
*/
class UILoadSaveDamaged(val full: UILoadSavegame) : UICanvas() {
override var width: Int = Toolkit.drawWidth
override var height: Int = App.scr.height
private val goButtonWidth = 180
private val drawX = (Toolkit.drawWidth - 480) / 2
private val drawY = (App.scr.height - 480) / 2
private val buttonRowY = drawY + 480 - 24
private val corruptedBackButton = UIItemTextButton(this, "MENU_LABEL_BACK", (Toolkit.drawWidth - goButtonWidth) / 2, buttonRowY, goButtonWidth, true, alignment = UIItemTextButton.Companion.Alignment.CENTRE, hasBorder = true)
init {
corruptedBackButton.clickOnceListener = { _,_ ->
full.changePanelTo(0)
println("aaaaaaaaaaaaaaaaaaaaaaaaaaaaa")
}
addUIitem(corruptedBackButton)
}
override fun updateUI(delta: Float) {
corruptedBackButton.update(delta)
}
override fun renderUI(batch: SpriteBatch, camera: Camera) {
Toolkit.drawTextCentered(batch, App.fontGame, Lang["ERROR_SAVE_CORRUPTED"], Toolkit.drawWidth, 0, App.scr.height / 2 - 42)
corruptedBackButton.render(batch, camera)
}
override fun dispose() {
}
}

View File

@@ -1,31 +1,22 @@
package net.torvald.terrarum.modulebasegame.ui package net.torvald.terrarum.modulebasegame.ui
import com.badlogic.gdx.Gdx import com.badlogic.gdx.Gdx
import com.badlogic.gdx.Input
import com.badlogic.gdx.graphics.* import com.badlogic.gdx.graphics.*
import com.badlogic.gdx.graphics.g2d.SpriteBatch import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.badlogic.gdx.graphics.g2d.TextureRegion import com.badlogic.gdx.graphics.g2d.TextureRegion
import com.badlogic.gdx.graphics.glutils.FrameBuffer import com.badlogic.gdx.graphics.glutils.FrameBuffer
import com.badlogic.gdx.utils.Disposable
import com.badlogic.gdx.utils.GdxRuntimeException import com.badlogic.gdx.utils.GdxRuntimeException
import net.torvald.unicode.getKeycapConsole import net.torvald.unicode.getKeycapConsole
import net.torvald.unicode.getKeycapPC import net.torvald.unicode.getKeycapPC
import net.torvald.terrarum.* import net.torvald.terrarum.*
import net.torvald.terrarum.App.printdbg import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.langpack.Lang import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.savegame.ByteArray64InputStream
import net.torvald.terrarum.savegame.EntryFile
import net.torvald.terrarum.modulebasegame.serialise.LoadSavegame import net.torvald.terrarum.modulebasegame.serialise.LoadSavegame
import net.torvald.terrarum.modulebasegame.ui.UIInventoryFull.Companion.INVENTORY_CELLS_OFFSET_Y import net.torvald.terrarum.modulebasegame.ui.UIInventoryFull.Companion.INVENTORY_CELLS_OFFSET_Y
import net.torvald.terrarum.modulebasegame.ui.UIInventoryFull.Companion.internalWidth import net.torvald.terrarum.modulebasegame.ui.UIInventoryFull.Companion.internalWidth
import net.torvald.terrarum.savegame.VDFileID.PLAYER_SCREENSHOT
import net.torvald.terrarum.ui.* import net.torvald.terrarum.ui.*
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
import java.time.Instant
import java.time.format.DateTimeFormatter
import java.util.* import java.util.*
import java.util.zip.GZIPInputStream
import kotlin.collections.ArrayList
import kotlin.math.roundToInt import kotlin.math.roundToInt
@@ -74,15 +65,6 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
internal val titleTopGradEnd: Int = titleTopGradStart + gradAreaHeight internal val titleTopGradEnd: Int = titleTopGradStart + gradAreaHeight
internal val titleBottomGradStart: Int = height - App.scr.tvSafeGraphicsHeight - gradAreaHeight internal val titleBottomGradStart: Int = height - App.scr.tvSafeGraphicsHeight - gradAreaHeight
internal val titleBottomGradEnd: Int = titleBottomGradStart + gradAreaHeight internal val titleBottomGradEnd: Int = titleBottomGradStart + gradAreaHeight
internal val controlHelperY: Int = titleBottomGradStart + gradAreaHeight - textH
private val controlHelp: String
get() = if (App.environment == RunningEnvironment.PC)
"${getKeycapPC(App.getConfigInt("control_key_up"))}${getKeycapPC(App.getConfigInt("control_key_down"))}" +
" ${Lang["MENU_CONTROLS_SCROLL"]}"
else
"${getKeycapConsole('R')} ${Lang["MENU_CONTROLS_SCROLL"]}"
private var scrollAreaHeight = height - 2 * App.scr.tvSafeGraphicsHeight - 64 private var scrollAreaHeight = height - 2 * App.scr.tvSafeGraphicsHeight - 64
@@ -95,8 +77,6 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
private val scrollAnimLen = 0.1f private val scrollAnimLen = 0.1f
private var sliderFBO = FrameBuffer(Pixmap.Format.RGBA8888, uiWidth + 10, height, false) private var sliderFBO = FrameBuffer(Pixmap.Format.RGBA8888, uiWidth + 10, height, false)
internal var showSpinner = false
internal var buttonSelectedForDeletion: UIItemPlayerCells? = null internal var buttonSelectedForDeletion: UIItemPlayerCells? = null
private val goButtonWidth = 180 private val goButtonWidth = 180
@@ -104,7 +84,7 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
private val drawY = (App.scr.height - 480) / 2 private val drawY = (App.scr.height - 480) / 2
private val buttonRowY = drawY + 480 - 24 private val buttonRowY = drawY + 480 - 24
private lateinit var loadables: SavegameCollectionPair internal lateinit var loadables: SavegameCollectionPair // will be used and modified by subUIs
/*private val altSelDrawW = 640 /*private val altSelDrawW = 640
private val altSelHdrawW = altSelDrawW / 2 private val altSelHdrawW = altSelDrawW / 2
@@ -115,10 +95,13 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
private val altSelQdrawW = altSelDrawW / 4 private val altSelQdrawW = altSelDrawW / 4
private val altSelQQQdrawW = altSelDrawW * 3 / 4*/ private val altSelQQQdrawW = altSelDrawW * 3 / 4*/
internal var hasNewerAutosave = false
private val transitionalListing = UILoadList(this) private val transitionalListing = UILoadList(this)
private val transitionalAutosave = UILoadAutosave(this) private val transitionalAutosave = UILoadAutosave(this)
private val transitionalManage = UILoadManage(this) private val transitionalManage = UILoadManage(this)
private val transitionalNewCharacter = UINewCharacter(remoCon) private val transitionalNewCharacter = UINewCharacter(remoCon)
private val transitionalSaveDamaged = UILoadSaveDamaged(this)
private val transitionPanel = UIItemHorizontalFadeSlide( private val transitionPanel = UIItemHorizontalFadeSlide(
this, this,
(width - internalWidth) / 2, (width - internalWidth) / 2,
@@ -127,118 +110,34 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
App.scr.height, App.scr.height,
0f, 0f,
listOf(transitionalListing), listOf(transitionalListing),
listOf(transitionalManage, transitionalAutosave, transitionalNewCharacter) listOf(transitionalManage, transitionalNewCharacter, transitionalSaveDamaged),
listOf(NullUI, transitionalAutosave)
) )
init { internal fun queueUpManageScr() { transitionPanel.setCentreUIto(0) }
internal fun queueUpNewCharScr() { transitionPanel.setCentreUIto(1) }
internal fun queueUpDamagedSaveScr() { transitionPanel.setCentreUIto(2) }
} internal fun bringAutosaveSelectorUp() { transitionPanel.setRightUIto(1) }
internal fun takeAutosaveSelectorDown() { transitionPanel.setRightUIto(0) }
init {
internal fun changePanelTo(index: Int) {
transitionPanel.requestTransition(index)
} }
override fun advanceMode(button: UIItem) { override fun advanceMode(button: UIItem) {
printdbg(this, "advanceMode ${button.javaClass.canonicalName}") printdbg(this, "advanceMode ${button.javaClass.canonicalName}")
mode += 1 if (button.javaClass.simpleName == "UIItemPlayerCells") {
uiScroll = 0f transitionalListing.advanceMode()
scrollFrom = 0
scrollTarget = 0
scrollAnimCounter = 0f
loadFired = 0
printdbg(this, "savelist mode: $mode")
// look for recently played world
if (mode == MODE_SELECT_AFTER) {
// select the most recent loadable save by comparing manual and autosaves, NOT JUST going with loadable()
printdbg(this, "Load playerUUID: ${UILoadGovernor.playerUUID}, worldUUID: ${UILoadGovernor.worldUUID}")
loadables = SavegameCollectionPair(App.savegamePlayers[UILoadGovernor.playerUUID], App.savegameWorlds[UILoadGovernor.worldUUID])
mode = if (loadables.moreRecentAutosaveAvailable()) {
// make choice for load manual or auto, if available
MODE_SAVE_MULTIPLE_CHOICES
}
else if (!loadables.saveAvaliable()) {
// show save is damaged and cannot be loaded
MODE_SAVE_DAMAGED
}
else {
val (p, w) = loadables.getLoadableSave()!!
UILoadGovernor.playerDisk = p; UILoadGovernor.worldDisk = w
if (loadables.newerSaveIsDamaged) {
UILoadGovernor.previousSaveWasLoaded = true
}
MODE_LOAD_DA_SHIT_ALREADY
// test codes //
/*val autoThumb = loadables.getManualSave()!!.getThumbnail()
val manualThumb = loadables.getManualSave()!!.getThumbnail()
loadManualThumbButton = UIItemImageButton(this, manualThumb,
initialX = (Toolkit.drawWidth - altSelDrawW)/2 + altSelQdrawW - imageButtonW/2,
initialY = altSelDrawY + 120,
width = imageButtonW,
height = imageButtonH,
imageDrawWidth = imageButtonW,
imageDrawHeight = imageButtonH,
highlightable = false,
useBorder = true,
).also {
it.extraDrawOp = getDrawTextualInfoFun(loadables.getManualSave()!!)
it.clickOnceListener = { _,_ ->
loadables.getManualSave()!!.let {
UILoadGovernor.playerDisk = it.player
UILoadGovernor.worldDisk = it.world
}
mode = MODE_LOAD_DA_SHIT_ALREADY
}
}
loadAutoThumbButton = UIItemImageButton(this, autoThumb,
initialX = (Toolkit.drawWidth - altSelDrawW)/2 + altSelQQQdrawW - imageButtonW/2,
initialY = altSelDrawY + 120,
width = imageButtonW,
height = imageButtonH,
imageDrawWidth = imageButtonW,
imageDrawHeight = imageButtonH,
highlightable = false,
useBorder = true,
).also {
it.extraDrawOp = getDrawTextualInfoFun(loadables.getManualSave()!!)
it.clickOnceListener = { _,_ ->
loadables.getManualSave()!!.let {
UILoadGovernor.playerDisk = it.player
UILoadGovernor.worldDisk = it.world
}
mode = MODE_LOAD_DA_SHIT_ALREADY
}
}
MODE_SAVE_MULTIPLE_CHOICES*/
}
printdbg(this, "mode = $mode")
}
else if (mode == MODE_SAVE_DELETE_CONFIRM) {
// confirm deletion of selected player
buttonSelectedForDeletion = (button as UIItemPlayerCells).also {
deleteCellPosYstart = it.posY.toFloat()
it.forceMouseDown = true
it.update(0.01f)
}
} }
} }
override fun show() { override fun show() {
takeAutosaveSelectorDown()
transitionPanel.show() transitionPanel.show()
hasNewerAutosave = false
/*try { /*try {
remoCon.handler.lockToggle() remoCon.handler.lockToggle()
showSpinner = true showSpinner = true
@@ -366,13 +265,13 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
} }
}*/ }*/
if (mode == MODE_SAVE_DELETE_CONFIRM && deleteCellAnimCounter <= scrollAnimLen) { /*if (mode == MODE_SAVE_DELETE_CONFIRM && deleteCellAnimCounter <= scrollAnimLen) {
// do transitional moving stuff // do transitional moving stuff
buttonSelectedForDeletion?.posY = Movement.fastPullOut(deleteCellAnimCounter / scrollAnimLen, deleteCellPosYstart, (titleTopGradEnd + cellInterval).toFloat()).roundToInt() buttonSelectedForDeletion?.posY = Movement.fastPullOut(deleteCellAnimCounter / scrollAnimLen, deleteCellPosYstart, (titleTopGradEnd + cellInterval).toFloat()).roundToInt()
deleteCellAnimCounter += delta deleteCellAnimCounter += delta
if (deleteCellAnimCounter > scrollAnimLen) deleteCellAnimCounter = scrollAnimLen if (deleteCellAnimCounter > scrollAnimLen) deleteCellAnimCounter = scrollAnimLen
} }*/
} }
private var deleteCellAnimCounter = 0f private var deleteCellAnimCounter = 0f
@@ -381,7 +280,7 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
override fun renderUI(batch: SpriteBatch, camera: Camera) { override fun renderUI(batch: SpriteBatch, camera: Camera) {
transitionPanel.render(batch, camera) transitionPanel.render(batch, camera)
if (mode == MODE_LOAD_DA_SHIT_ALREADY) { /*if (mode == MODE_LOAD_DA_SHIT_ALREADY) {
loadFired += 1 loadFired += 1
// to hide the "flipped skybox" artefact // to hide the "flipped skybox" artefact
batch.end() batch.end()
@@ -398,167 +297,31 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
LoadSavegame(UILoadGovernor.playerDisk!!, UILoadGovernor.worldDisk) LoadSavegame(UILoadGovernor.playerDisk!!, UILoadGovernor.worldDisk)
} }
} }
else if (mode == MODE_SELECT || mode == MODE_SAVE_DELETE) {
/*batch.end()
val cells = getCells()
lateinit var savePixmap: Pixmap
sliderFBO.inAction(camera as OrthographicCamera, batch) {
gdxClearAndEnableBlend(0f, 0f, 0f, 0f)
setCameraPosition(batch, camera, 0f, 0f)
batch.color = Color.WHITE
batch.inUse {
for (index in 0 until cells.size) {
val it = cells[index]
if (App.getConfigBoolean("fx_streamerslayout"))
it.posX += uiXdiffChatOverlay
if (index in listScroll - 2 until listScroll + savesVisible + 2)
it.render(batch, camera)
if (App.getConfigBoolean("fx_streamerslayout"))
it.posX -= uiXdiffChatOverlay
}
}
savePixmap = Pixmap.createFromFrameBuffer(0, 0, sliderFBO.width, sliderFBO.height)
savePixmap.blending = Pixmap.Blending.None
}
// implement "wipe-out" by CPU-rendering (*deep exhale*)
//savePixmap.setColor(1f,1f,1f,0f)
savePixmap.setColor(0f, 0f, 0f, 0f)
savePixmap.fillRectangle(0, savePixmap.height - titleTopGradStart, savePixmap.width, titleTopGradStart)
// top grad
for (y in titleTopGradStart until titleTopGradEnd) {
val alpha = (y - titleTopGradStart).toFloat() / gradAreaHeight
for (x in 0 until savePixmap.width) {
val col = savePixmap.getPixel(x, savePixmap.height - y)
val blendAlpha = (col.and(0xFF) * alpha).roundToInt()
savePixmap.drawPixel(x, savePixmap.height - y, col.and(0xFFFFFF00.toInt()) or blendAlpha)
}
}
// bottom grad
for (y in titleBottomGradStart until titleBottomGradEnd) {
val alpha = 1f - ((y - titleBottomGradStart).toFloat() / gradAreaHeight)
for (x in 0 until savePixmap.width) {
val col = savePixmap.getPixel(x, savePixmap.height - y)
val blendAlpha = (col.and(0xFF) * alpha).roundToInt()
savePixmap.drawPixel(x, savePixmap.height - y, col.and(0xFFFFFF00.toInt()) or blendAlpha)
}
}
savePixmap.setColor(0f, 0f, 0f, 0f)
savePixmap.fillRectangle(0, 0, savePixmap.width, height - titleBottomGradEnd + 1)
setCameraPosition(batch, camera, 0f, 0f)
val saveTex = TextureRegion(Texture(savePixmap)); saveTex.flip(false, true)
batch.inUse {
batch.draw(saveTex, (width - uiWidth - 10) / 2f, 0f)
// Control help
App.fontGame.draw(batch, controlHelp, uiX.toFloat(), controlHelperY.toFloat())
}
saveTex.texture.dispose()
savePixmap.dispose()
batch.begin()*/
}
else if (mode == MODE_SAVE_MULTIPLE_CHOICES) {
// "The Autosave is more recent than the manual save"
Toolkit.drawTextCentered(batch, App.fontGame, Lang["GAME_MORE_RECENT_AUTOSAVE1"], Toolkit.drawWidth, 0, altSelDrawY)
Toolkit.drawTextCentered(batch, App.fontGame, Lang["GAME_MORE_RECENT_AUTOSAVE2"], Toolkit.drawWidth, 0, altSelDrawY + 24)
// Manual Save Autosave
Toolkit.drawTextCentered(batch, App.fontGame, Lang["MENU_IO_MANUAL_SAVE"], altSelHdrawW, (Toolkit.drawWidth - altSelDrawW)/2, altSelDrawY + 80)
Toolkit.drawTextCentered(batch, App.fontGame, Lang["MENU_IO_AUTOSAVE"], altSelHdrawW, Toolkit.drawWidth/2, altSelDrawY + 80)
// draw thumbnail-buttons
loadAutoThumbButton.render(batch, camera)
loadManualThumbButton.render(batch, camera)
}
else if (mode == MODE_SAVE_DAMAGED) {
Toolkit.drawTextCentered(batch, App.fontGame, Lang["ERROR_SAVE_CORRUPTED"], Toolkit.drawWidth, 0, App.scr.height / 2 - 42)
corruptedBackButton.render(batch, camera)
}
if (mode == MODE_SELECT || mode == MODE_SAVE_DELETE || mode == MODE_SAVE_DELETE_CONFIRM) {
// deleteCharacterButton.render(batch, camera)
}
if (mode == MODE_SAVE_DELETE_CONFIRM) { if (mode == MODE_SAVE_DELETE_CONFIRM) {
buttonSelectedForDeletion?.render(batch, camera) buttonSelectedForDeletion?.render(batch, camera)
confirmCancelButton.render(batch, camera) confirmCancelButton.render(batch, camera)
confirmDeleteButton.render(batch, camera) confirmDeleteButton.render(batch, camera)
}
if (mode == MODE_SAVE_DELETE_CONFIRM) {
batch.color = Color.WHITE batch.color = Color.WHITE
Toolkit.drawTextCentered(batch, App.fontGame, Lang["MENU_LABEL_SAVE_WILL_BE_DELETED"], Toolkit.drawWidth, 0, titleTopGradEnd + cellInterval - 46) Toolkit.drawTextCentered(batch, App.fontGame, Lang["MENU_LABEL_SAVE_WILL_BE_DELETED"], Toolkit.drawWidth, 0, titleTopGradEnd + cellInterval - 46)
Toolkit.drawTextCentered(batch, App.fontGame, Lang["MENU_LABEL_ARE_YOU_SURE"], Toolkit.drawWidth, 0, titleTopGradEnd + cellInterval + SAVE_CELL_HEIGHT + 36) Toolkit.drawTextCentered(batch, App.fontGame, Lang["MENU_LABEL_ARE_YOU_SURE"], Toolkit.drawWidth, 0, titleTopGradEnd + cellInterval + SAVE_CELL_HEIGHT + 36)
} }*/
} }
override fun keyDown(keycode: Int): Boolean { override fun keyDown(keycode: Int): Boolean {
/*if (this.isVisible && (mode == MODE_SELECT || mode == MODE_SAVE_DELETE)) {
val cells = getCells()
if ((keycode == Input.Keys.UP || keycode == App.getConfigInt("control_key_up")) && scrollTarget > 0) {
scrollFrom = listScroll
scrollTarget -= 1
scrollAnimCounter = 0f
}
else if ((keycode == Input.Keys.DOWN || keycode == App.getConfigInt("control_key_down")) && scrollTarget < cells.size - savesVisible) {
scrollFrom = listScroll
scrollTarget += 1
scrollAnimCounter = 0f
}
}*/
transitionPanel.keyDown(keycode) transitionPanel.keyDown(keycode)
return true return true
} }
override fun touchDown(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean { override fun touchDown(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
printdbg(this, "touchDown mode=$mode")
if (mode == MODE_SAVE_MULTIPLE_CHOICES) {
if (::loadAutoThumbButton.isInitialized) loadAutoThumbButton.touchDown(screenX, screenY, pointer, button)
if (::loadManualThumbButton.isInitialized) loadManualThumbButton.touchDown(screenX, screenY, pointer, button)
}
else if (mode == MODE_SELECT || mode == MODE_SAVE_DELETE) {
// getCells().forEach { it.touchDown(screenX, screenY, pointer, button) }
// deleteCharacterButton.touchDown(screenX, screenY, pointer, button)
}
else if (mode == MODE_SAVE_DELETE_CONFIRM) {
confirmCancelButton.touchDown(screenX, screenY, pointer, button)
confirmDeleteButton.touchDown(screenX, screenY, pointer, button)
}
else if (mode == MODE_SAVE_DAMAGED) corruptedBackButton.touchDown(screenX, screenY, pointer, button)
transitionPanel.touchDown(screenX, screenY, pointer, button) transitionPanel.touchDown(screenX, screenY, pointer, button)
return true return true
} }
override fun touchUp(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean { override fun touchUp(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
if (mode == MODE_SAVE_MULTIPLE_CHOICES) {
if (::loadAutoThumbButton.isInitialized) loadAutoThumbButton.touchUp(screenX, screenY, pointer, button)
if (::loadManualThumbButton.isInitialized) loadManualThumbButton.touchUp(screenX, screenY, pointer, button)
}
else if (mode == MODE_SELECT || mode == MODE_SAVE_DELETE) {
// getCells().forEach { it.touchUp(screenX, screenY, pointer, button) }
// deleteCharacterButton.touchUp(screenX, screenY, pointer, button)
}
else if (mode == MODE_SAVE_DELETE_CONFIRM) {
confirmCancelButton.touchUp(screenX, screenY, pointer, button)
confirmDeleteButton.touchUp(screenX, screenY, pointer, button)
}
else if (mode == MODE_SAVE_DAMAGED) corruptedBackButton.touchUp(screenX, screenY, pointer, button)
transitionPanel.touchUp(screenX, screenY, pointer, button) transitionPanel.touchUp(screenX, screenY, pointer, button)
return true return true
} }
@@ -592,9 +355,7 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
override fun dispose() { override fun dispose() {
try { shapeRenderer.dispose() } catch (e: IllegalArgumentException) {} try { shapeRenderer.dispose() } catch (e: IllegalArgumentException) {}
try { sliderFBO.dispose() } catch (e: IllegalArgumentException) {} try { sliderFBO.dispose() } catch (e: IllegalArgumentException) {}
disposablePool.forEach { try { transitionPanel.dispose() } catch (e: IllegalArgumentException) {}
try { it.dispose() } catch (e: GdxRuntimeException) {}
}
} }
override fun resize(width: Int, height: Int) { override fun resize(width: Int, height: Int) {

View File

@@ -78,10 +78,10 @@ class UINewCharacter(val remoCon: UIRemoCon) : UICanvas() {
// comment below if chargen must send gamers back to the charcters list // comment below if chargen must send gamers back to the charcters list
UILoadGovernor.playerDisk = DiskSkimmer(outFile) // UILoadGovernor.playerDisk = DiskSkimmer(outFile)
// comment above if chargen must send gamers back to the charcters list // comment above if chargen must send gamers back to the charcters list
printdbg(this, "playerdisk: ${UILoadGovernor.playerDisk?.diskFile?.path}") // printdbg(this, "playerdisk: ${UILoadGovernor.playerDisk?.diskFile?.path}")
}, "TerrarumBasegameNewCharcterSaveThread") }, "TerrarumBasegameNewCharcterSaveThread")

View File

@@ -100,7 +100,8 @@ class UINewWorld(val remoCon: UIRemoCon) : UICanvas() {
printdbg(this, "generate! Size=${sizeSelector.selection}, Name=${nameInput.getTextOrPlaceholder()}, Seed=${seedInput.getTextOrPlaceholder()}") printdbg(this, "generate! Size=${sizeSelector.selection}, Name=${nameInput.getTextOrPlaceholder()}, Seed=${seedInput.getTextOrPlaceholder()}")
val ingame = TerrarumIngame(App.batch) val ingame = TerrarumIngame(App.batch)
val player = ReadActor.invoke(UILoadGovernor.playerDisk!!, ByteArray64Reader(UILoadGovernor.playerDisk!!.getFile(SAVEGAMEINFO)!!.bytes, Common.CHARSET)) as IngamePlayer val playerDisk = App.savegamePlayers[UILoadGovernor.playerUUID]!!.loadable()
val player = ReadActor.invoke(playerDisk, ByteArray64Reader(playerDisk.getFile(SAVEGAMEINFO)!!.bytes, Common.CHARSET)) as IngamePlayer
val seed = try { val seed = try {
seedInput.getTextOrPlaceholder().toLong() seedInput.getTextOrPlaceholder().toLong()
} }

View File

@@ -1,5 +1,6 @@
package net.torvald.terrarum.savegame package net.torvald.terrarum.savegame
import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.serialise.toUint import net.torvald.terrarum.serialise.toUint
import net.torvald.terrarum.serialise.toUlong import net.torvald.terrarum.serialise.toUlong
import java.io.* import java.io.*
@@ -72,7 +73,6 @@ removefile:
*/ */
private var entryToOffsetTable = HashMap<EntryID, Long>() private var entryToOffsetTable = HashMap<EntryID, Long>()
val fa: RandomAccessFile = RandomAccessFile(diskFile, "rw")
private fun debugPrintln(s: Any) { private fun debugPrintln(s: Any) {
if (false) println(s.toString()) if (false) println(s.toString())
@@ -87,84 +87,125 @@ removefile:
} }
} }
private fun FileInputStream.readBytes(buffer: ByteArray): Int {
val readStatus = this.read(buffer)
return readStatus
}
private fun FileInputStream.readInt16(): Int {
val buffer = ByteArray(2)
val readStatus = readBytes(buffer)
if (readStatus != 2) throw InternalError("Unexpected error -- EOF reached? (expected 2, got $readStatus)")
return buffer.toInt16()
}
private fun FileInputStream.readInt32(): Int {
val buffer = ByteArray(4)
val readStatus = readBytes(buffer)
if (readStatus != 4) throw InternalError("Unexpected error -- EOF reached? (expected 4, got $readStatus)")
return buffer.toInt32()
}
private fun FileInputStream.readInt48(): Long {
val buffer = ByteArray(6)
val readStatus = readBytes(buffer)
if (readStatus != 6) throw InternalError("Unexpected error -- EOF reached? (expected 6, got $readStatus)")
return buffer.toInt48()
}
private fun FileInputStream.readInt24(): Int {
val buffer = ByteArray(3)
val readStatus = readBytes(buffer)
if (readStatus != 3) throw InternalError("Unexpected error -- EOF reached? (expected 3, got $readStatus)")
return buffer.toInt24()
}
private fun FileInputStream.readInt64(): Long {
val buffer = ByteArray(8)
val readStatus = readBytes(buffer)
if (readStatus != 8) throw InternalError("Unexpected error -- EOF reached? (expected 8, got $readStatus)")
return buffer.toInt64()
}
private fun ByteArray.toInt16(offset: Int = 0): Int {
return this[0 + offset].toUint().shl(8) or
this[1 + offset].toUint()
}
private fun ByteArray.toInt24(offset: Int = 0): Int {
return this[0 + offset].toUint().shl(16) or
this[1 + offset].toUint().shl(8) or
this[2 + offset].toUint()
}
private fun ByteArray.toInt32(offset: Int = 0): Int {
return this[0 + offset].toUint().shl(24) or
this[1 + offset].toUint().shl(16) or
this[2 + offset].toUint().shl(8) or
this[3 + offset].toUint()
}
private fun ByteArray.toInt48(offset: Int = 0): Long {
return this[0 + offset].toUlong().shl(40) or
this[1 + offset].toUlong().shl(32) or
this[2 + offset].toUlong().shl(24) or
this[3 + offset].toUlong().shl(16) or
this[4 + offset].toUlong().shl(8) or
this[5 + offset].toUlong()
}
private fun ByteArray.toInt64(offset: Int = 0): Long {
return this[0 + offset].toUlong().shl(56) or
this[1 + offset].toUlong().shl(48) or
this[2 + offset].toUlong().shl(40) or
this[3 + offset].toUlong().shl(32) or
this[4 + offset].toUlong().shl(24) or
this[5 + offset].toUlong().shl(16) or
this[6 + offset].toUlong().shl(8) or
this[7 + offset].toUlong()
}
fun rebuild() { fun rebuild() {
checkFileSanity() // state of the file may have been changed (e.g. file deleted) so we check again checkFileSanity() // state of the file may have been changed (e.g. file deleted) so we check again
entryToOffsetTable.clear()
// fa = RandomAccessFile(diskFile, "rw") // fa = RandomAccessFile(diskFile, "rw")
val fis = FileInputStream(diskFile) val fis = FileInputStream(diskFile)
var currentPosition = fis.skip(VirtualDisk.HEADER_SIZE) // skip disk header var currentPosition = VirtualDisk.HEADER_SIZE
fis.skipNBytes(VirtualDisk.HEADER_SIZE) // skip disk header
// println("[DiskSkimmer] loading the diskfile ${diskFile.canonicalPath}") println("[DiskSkimmer] rebuild ${diskFile.canonicalPath}")
fun skipRead(bytes: Long) {
currentPosition += fis.skip(bytes)
}
/**
* Reads a byte and adds up the position var
*/
fun readByte(): Byte {
currentPosition++
val read = fis.read()
if (read < 0) throw InternalError("Unexpectedly reached EOF")
return read.toByte()
}
/**
* Reads specific bytes to the buffer and adds up the position var
*/
fun readBytes(buffer: ByteArray): Int {
val readStatus = fis.read(buffer)
currentPosition += readStatus
return readStatus
}
fun readUshortBig(): Int {
val buffer = ByteArray(2)
val readStatus = readBytes(buffer)
if (readStatus != 2) throw InternalError("Unexpected error -- EOF reached? (expected 2, got $readStatus)")
return buffer.toShortBig()
}
fun readIntBig(): Int {
val buffer = ByteArray(4)
val readStatus = readBytes(buffer)
if (readStatus != 4) throw InternalError("Unexpected error -- EOF reached? (expected 4, got $readStatus)")
return buffer.toIntBig()
}
fun readInt48(): Long {
val buffer = ByteArray(6)
val readStatus = readBytes(buffer)
if (readStatus != 6) throw InternalError("Unexpected error -- EOF reached? (expected 6, got $readStatus)")
return buffer.toInt48()
}
fun readLongBig(): Long {
val buffer = ByteArray(8)
val readStatus = readBytes(buffer)
if (readStatus != 8) throw InternalError("Unexpected error -- EOF reached? (expected 8, got $readStatus)")
return buffer.toLongBig()
}
val currentLength = diskFile.length() val currentLength = diskFile.length()
var ccc = 0
while (currentPosition < currentLength) { while (currentPosition < currentLength) {
val entryID = readLongBig() // at this point, cursor is 8 bytes past to the entry head val entryID = fis.readInt64() // at this point, cursor is 8 bytes past to the entry head
currentPosition += 8
// fill up the offset table // fill up the offset table/
val offset = currentPosition val offset = currentPosition
skipRead(8) // parent ID // printdbg(this, "Offset $offset, entryID $entryID")
val typeFlag = readByte()
skipRead(3) fis.readInt64() // parentID
skipRead(16) // skip rest of the header val typeFlag = fis.read().toByte()
fis.readInt24()
fis.read(16)
currentPosition += 8+4+16
// printdbg(this, " $currentPosition")
val entrySize = when (typeFlag and 127) { val entrySize = when (typeFlag and 127) {
DiskEntry.NORMAL_FILE -> readInt48() DiskEntry.NORMAL_FILE -> {
DiskEntry.DIRECTORY -> readIntBig().toLong() * 8L currentPosition += 6
fis.readInt48()
}
DiskEntry.DIRECTORY -> {
currentPosition += 4
fis.readInt32().toLong() * 8L
}
else -> 0 else -> 0
} }
skipRead(entrySize) // skips rest of the entry's actual contents // printdbg(this, " type $typeFlag entrySize = $entrySize")
currentPosition += entrySize // skips rest of the entry's actual contents
fis.skipNBytes(entrySize)
if (typeFlag > 0) { if (typeFlag > 0) {
if (entryToOffsetTable[entryID] != null) if (entryToOffsetTable[entryID] != null)
@@ -177,6 +218,12 @@ removefile:
else { else {
debugPrintln("[DiskSkimmer] ... discarding entry $entryID at offset:$offset (name: ${diskIDtoReadableFilename(entryID, getSaveKind())})") debugPrintln("[DiskSkimmer] ... discarding entry $entryID at offset:$offset (name: ${diskIDtoReadableFilename(entryID, getSaveKind())})")
} }
// printdbg(this, " currentPosition = $currentPosition / $currentLength")
ccc++
// if (ccc == 13) System.exit(1)
} }
fis.close() fis.close()
@@ -199,38 +246,42 @@ removefile:
if (!initialised) throw IllegalStateException("File entries not built! Initialise the Skimmer by executing rebuild()") if (!initialised) throw IllegalStateException("File entries not built! Initialise the Skimmer by executing rebuild()")
// rebuild()
entryToOffsetTable[entryID].let { offset -> entryToOffsetTable[entryID].let { offset ->
if (offset == null) { if (offset == null) {
debugPrintln("[DiskSkimmer.requestFile] entry $entryID does not exist on the table") debugPrintln("[DiskSkimmer.requestFile] entry $entryID does not exist on the table")
return null return null
} }
else { else {
fa.seek(offset) val fis = FileInputStream(diskFile)
val parent = fa.read(8).toLongBig() fis.skipNBytes(offset)
val fileFlag = fa.read(4)[0] val parent = fis.readInt64()
val creationTime = fa.read(6).toInt48() val fileFlag = fis.read().toByte()
val modifyTime = fa.read(6).toInt48() fis.readInt24()
val skip_crc = fa.read(4) val creationTime = fis.readInt48()
val modifyTime = fis.readInt48()
fis.readInt32()
// get entry size // TODO future me, is this kind of comment helpful or redundant? // get entry size // TODO future me, is this kind of comment helpful or redundant?
val entrySize = when (fileFlag) { val entrySize = when (fileFlag) {
DiskEntry.NORMAL_FILE -> { DiskEntry.NORMAL_FILE -> {
fa.read(6).toInt48() fis.readInt48()
} }
DiskEntry.DIRECTORY -> { DiskEntry.DIRECTORY -> {
fa.read(4).toIntBig().toLong() fis.readInt32().toLong() and 0xFFFFFFFFL
} }
DiskEntry.SYMLINK -> 8L DiskEntry.SYMLINK -> 8L
else -> throw UnsupportedOperationException("Unsupported entry type: $fileFlag for entryID $entryID at offset $offset") // FIXME no support for compressed file else -> throw UnsupportedOperationException("Unsupported entry type: $fileFlag for entryID $entryID at offset ${offset+8}") // FIXME no support for compressed file
} }
val entryContent = when (fileFlag) { val entryContent = when (fileFlag) {
DiskEntry.NORMAL_FILE -> { DiskEntry.NORMAL_FILE -> {
val byteArray = ByteArray64(entrySize) val byteArray = ByteArray64(entrySize)
// read one byte at a time // read one byte at a time
for (c in 0L until entrySize) { for (c in 0L until entrySize) {
byteArray[c] = fa.read().toByte() byteArray[c] = fis.read().toByte()
} }
EntryFile(byteArray) EntryFile(byteArray)
@@ -240,20 +291,21 @@ removefile:
// read 8 bytes at a time // read 8 bytes at a time
val bytesBuffer8 = ByteArray(8) val bytesBuffer8 = ByteArray(8)
for (c in 0L until entrySize) { for (c in 0L until entrySize) {
fa.read(bytesBuffer8) fis.read(bytesBuffer8)
dirContents.add(bytesBuffer8.toLongBig()) dirContents.add(bytesBuffer8.toLongBig())
} }
EntryDirectory(dirContents) EntryDirectory(dirContents)
} }
DiskEntry.SYMLINK -> { DiskEntry.SYMLINK -> {
val target = fa.read(8).toLongBig() val target = fis.readInt64()
EntrySymlink(target) EntrySymlink(target)
} }
else -> throw UnsupportedOperationException("Unsupported entry type: $fileFlag for entryID $entryID at offset $offset") // FIXME no support for compressed file else -> throw UnsupportedOperationException("Unsupported entry type: $fileFlag for entryID $entryID at offset ${offset+8}") // FIXME no support for compressed file
} }
fis.close()
return DiskEntry(entryID, parent, creationTime, modifyTime, entryContent) return DiskEntry(entryID, parent, creationTime, modifyTime, entryContent)
} }
} }
@@ -313,6 +365,7 @@ removefile:
}*/ }*/
fun invalidateEntry(id: EntryID) { fun invalidateEntry(id: EntryID) {
val fa = RandomAccessFile(diskFile, "rwd")
entryToOffsetTable[id]?.let { entryToOffsetTable[id]?.let {
fa.seek(it + 8) fa.seek(it + 8)
val type = fa.read() val type = fa.read()
@@ -320,12 +373,15 @@ removefile:
fa.write(type or 128) fa.write(type or 128)
entryToOffsetTable.remove(id) entryToOffsetTable.remove(id)
} }
fa.close()
} }
fun injectDiskCRC(crc: Int) { fun injectDiskCRC(crc: Int) {
val fa = RandomAccessFile(diskFile, "rwd")
fa.seek(42L) fa.seek(42L)
fa.write(crc.toBigEndian()) fa.write(crc.toBigEndian())
fa.close()
} }
//private val modifiedDirectories = TreeSet<DiskEntry>() //private val modifiedDirectories = TreeSet<DiskEntry>()
@@ -344,33 +400,41 @@ removefile:
}*/ }*/
fun setSaveMode(bits: Int) { fun setSaveMode(bits: Int) {
val fa = RandomAccessFile(diskFile, "rwd")
fa.seek(49L) fa.seek(49L)
fa.writeByte(bits) fa.writeByte(bits)
fa.close()
} }
fun setSaveKind(bits: Int) { fun setSaveKind(bits: Int) {
val fa = RandomAccessFile(diskFile, "rwd")
fa.seek(50L) fa.seek(50L)
fa.writeByte(bits) fa.writeByte(bits)
fa.close()
} }
fun getSaveMode(): Int { fun getSaveMode(): Int {
val fa = RandomAccessFile(diskFile, "rwd")
fa.seek(49L) fa.seek(49L)
return fa.read() return fa.read().also { fa.close() }
} }
fun getSaveKind(): Int { fun getSaveKind(): Int {
val fa = RandomAccessFile(diskFile, "rwd")
fa.seek(50L) fa.seek(50L)
return fa.read() return fa.read().also { fa.close() }
} }
override fun getDiskName(charset: Charset): String { override fun getDiskName(charset: Charset): String {
val fa = RandomAccessFile(diskFile, "rwd")
val bytes = ByteArray(268) val bytes = ByteArray(268)
fa.seek(10L) fa.seek(10)
fa.read(bytes, 0, 32) fa.read(bytes, 0, 32)
fa.seek(60L) fa.seek(60L)
fa.read(bytes, 32, 236) fa.read(bytes, 32, 236)
fa.close()
return bytes.toCanonicalString(charset) return bytes.toCanonicalString(charset)
} }
@@ -378,9 +442,11 @@ removefile:
* @return creation time of the root directory * @return creation time of the root directory
*/ */
fun getCreationTime(): Long { fun getCreationTime(): Long {
val fa = RandomAccessFile(diskFile, "rwd")
val bytes = ByteArray(6) val bytes = ByteArray(6)
fa.seek(320L) fa.seek(320L)
fa.read(bytes) fa.read(bytes)
fa.close()
return bytes.toInt48() return bytes.toInt48()
} }
@@ -388,9 +454,11 @@ removefile:
* @return last modified time of the root directory * @return last modified time of the root directory
*/ */
fun getLastModifiedTime(): Long { fun getLastModifiedTime(): Long {
val fa = RandomAccessFile(diskFile, "rwd")
val bytes = ByteArray(6) val bytes = ByteArray(6)
fa.seek(326L) fa.seek(326L)
fa.read(bytes) fa.read(bytes)
fa.close()
return bytes.toInt48() return bytes.toInt48()
} }
@@ -398,18 +466,22 @@ removefile:
* redefines creation time of the root directory * redefines creation time of the root directory
*/ */
fun setCreationTime(time_t: Long) { fun setCreationTime(time_t: Long) {
val fa = RandomAccessFile(diskFile, "rwd")
val bytes = ByteArray(6) val bytes = ByteArray(6)
fa.seek(320L) fa.seek(320L)
fa.write(time_t.toInt48()) fa.write(time_t.toInt48())
fa.close()
} }
/** /**
* redefines last modified time of the root directory * redefines last modified time of the root directory
*/ */
fun setLastModifiedTime(time_t: Long) { fun setLastModifiedTime(time_t: Long) {
val fa = RandomAccessFile(diskFile, "rwd")
val bytes = ByteArray(6) val bytes = ByteArray(6)
fa.seek(326L) fa.seek(326L)
fa.write(time_t.toInt48()) fa.write(time_t.toInt48())
fa.close()
} }
/////////////////////////////////////////////////////// ///////////////////////////////////////////////////////
@@ -436,6 +508,9 @@ removefile:
}*/ }*/
fun appendEntry(entry: DiskEntry) { fun appendEntry(entry: DiskEntry) {
val fa = RandomAccessFile(diskFile, "rwd")
// val parentDir = requestFile(entry.parentEntryID)!! // val parentDir = requestFile(entry.parentEntryID)!!
val id = entry.entryID val id = entry.entryID
// val parent = entry.parentEntryID // val parent = entry.parentEntryID
@@ -456,9 +531,14 @@ removefile:
// append modified directory // append modified directory
// entryToOffsetTable[parent] = fa.filePointer + 8 // entryToOffsetTable[parent] = fa.filePointer + 8
// parentDir.serialize().forEach { fa.writeByte(it.toInt()) } // parentDir.serialize().forEach { fa.writeByte(it.toInt()) }
fa.close()
} }
fun deleteEntry(id: EntryID) { fun deleteEntry(id: EntryID) {
val fa = RandomAccessFile(diskFile, "rwd")
val entry = requestFile(id)!! val entry = requestFile(id)!!
// val parentDir = requestFile(entry.parentEntryID)!! // val parentDir = requestFile(entry.parentEntryID)!!
// val parent = entry.parentEntryID // val parent = entry.parentEntryID
@@ -476,6 +556,8 @@ removefile:
// append modified directory // append modified directory
// entryToOffsetTable[id] = appendAt + 8 // entryToOffsetTable[id] = appendAt + 8
// parentDir.serialize().forEach { fa.writeByte(it.toInt()) } // parentDir.serialize().forEach { fa.writeByte(it.toInt()) }
fa.close()
} }
fun appendEntries(entries: List<DiskEntry>) = entries.forEach { appendEntry(it) } fun appendEntries(entries: List<DiskEntry>) = entries.forEach { appendEntry(it) }
@@ -523,9 +605,9 @@ removefile:
debugPrintln("[DiskSkimmer.getEntryBlockSize] offset for entry $id = $offset") debugPrintln("[DiskSkimmer.getEntryBlockSize] offset for entry $id = $offset")
val fis = FileInputStream(diskFile) val fis = FileInputStream(diskFile)
fis.skip(offset + 8) fis.skipNBytes(offset + 8)
val type = fis.read().toByte() val type = fis.read().toByte()
fis.skip(272) // skip name, timestamp and CRC fis.skipNBytes(272) // skip name, timestamp and CRC
val ret: Long val ret: Long
@@ -582,4 +664,14 @@ removefile:
this[6].toUlong().shl(8) or this[6].toUlong().shl(8) or
this[7].toUlong() this[7].toUlong()
} }
fun setDiskName(name: String, charset: Charset) {
val fa = RandomAccessFile(diskFile, "rwd")
val bytes = name.toEntryName(268, charset)
fa.seek(10L)
fa.write(bytes, 0, 32)
fa.seek(60L)
fa.write(bytes, 32, 236)
fa.close()
}
} }

View File

@@ -254,6 +254,7 @@ object VDSaveKind {
object VDFileID { object VDFileID {
const val ROOT = 0L const val ROOT = 0L
const val SAVEGAMEINFO = -1L const val SAVEGAMEINFO = -1L
const val PLAYER_JSON = -1L
const val THUMBNAIL = -2L const val THUMBNAIL = -2L
const val SPRITEDEF = -2L const val SPRITEDEF = -2L
const val SPRITEDEF_GLOW = -3L const val SPRITEDEF_GLOW = -3L

View File

@@ -1,6 +1,6 @@
package net.torvald.terrarum.ui package net.torvald.terrarum.ui
import com.jme3.math.FastMath import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.INGAME import net.torvald.terrarum.INGAME
import net.torvald.terrarum.modulebasegame.ui.NullUI import net.torvald.terrarum.modulebasegame.ui.NullUI
import kotlin.math.absoluteValue import kotlin.math.absoluteValue
@@ -36,13 +36,13 @@ class UIItemHorizontalFadeSlide(
override val uis: List<UICanvas>; get() = listOf(leftUI, centreUI, rightUI) override val uis: List<UICanvas>; get() = listOf(leftUI, centreUI, rightUI)
fun setLeftUI(index: Int) { fun setLeftUIto(index: Int) {
leftUI = uisOnLeft[index] leftUI = uisOnLeft[index]
} }
fun setCentreUI(index: Int) { fun setCentreUIto(index: Int) {
centreUI = uisOnCentre[index] centreUI = uisOnCentre[index]
} }
fun setRightUI(index: Int) { fun setRightUIto(index: Int) {
rightUI = uisOnRight[index] rightUI = uisOnRight[index]
} }
@@ -79,4 +79,31 @@ class UIItemHorizontalFadeSlide(
} }
INGAME.setTooltipMessage(null) INGAME.setTooltipMessage(null)
} }
override fun dispose() {
uisOnLeft.forEach { try { it.dispose() } catch (e: IllegalArgumentException) {} }
uisOnCentre.forEach { try { it.dispose() } catch (e: IllegalArgumentException) {} }
uisOnRight.forEach { try { it.dispose() } catch (e: IllegalArgumentException) {} }
}
override fun keyDown(keycode: Int): Boolean {
return super.keyDown(keycode)
}
override fun keyUp(keycode: Int): Boolean {
return super.keyUp(keycode)
}
override fun touchDown(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
printdbg(this, "touchDown UIs: ${uis.joinToString { it.javaClass.simpleName }}")
return super.touchDown(screenX, screenY, pointer, button)
}
override fun touchUp(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
return super.touchUp(screenX, screenY, pointer, button)
}
override fun scrolled(amountX: Float, amountY: Float): Boolean {
return super.scrolled(amountX, amountY)
}
} }