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First commit
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res/locales/fr.lang
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166
res/locales/fr.lang
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MENU_LANGUAGE_THIS_EN=French
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MENU_LANGUAGE_THIS=Français
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COPYRIGHT_MSG=Tous les droits sont réservés.
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###########################
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## Application messages #
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###########################
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APP_CALIBRATE_YOUR_MONITOR=Meilleure expérience de joueur peut être réalisé avec écran correctement calibré. Si vous ne l'avez pas, s.v.p. le calibrez avant de jouer.
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###############
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## Gameplay #
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###############
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GAME_ACTION_ATTACK=Attaquer
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GAME_ACTION_BOOST=Booster
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GAME_ACTION_BUILD=Construire
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GAME_ACTION_CAST_FISHING=Lancer
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GAME_ACTION_CAST_SPELL=Lancer
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GAME_ACTION_CLAIM=Obtenir
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GAME_ACTION_CLIMB=Escalader
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GAME_ACTION_CLOSE=Fermer
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GAME_ACTION_COLLECT=Collecter
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GAME_ACTION_COOK=Cuisiner
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GAME_ACTION_CRAFT=Fabriquer
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GAME_ACTION_CROUCH=S'accroupir
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GAME_ACTION_DODGE=Esquiver
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GAME_ACTION_DRIVE=Conduire
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GAME_ACTION_FLY=Voler
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GAME_ACTION_FULL_SPEED=Vitesse Max
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GAME_ACTION_GO=Aller
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GAME_ACTION_GO_TO_PLACE=Aller à
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GAME_ACTION_HALF_SPEED=Mi-Vitesse
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GAME_ACTION_HEAL=Soigner
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GAME_ACTION_JUMP=Sauter
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GAME_ACTION_LAND=Atterrir
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GAME_ACTION_LOOK=Regarder
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GAME_ACTION_MIX=Mélanger
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GAME_ACTION_OPEN=Ouvrir
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GAME_ACTION_PICK_UP=Prendre
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GAME_ACTION_RACE=Faire la course
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GAME_ACTION_READ=Lire
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GAME_ACTION_REPLACE=Remplacer
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GAME_ACTION_RUN=Courir
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GAME_ACTION_RUN_AWAY=S'enfuir
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GAME_ACTION_SHOOT=Tirer
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GAME_ACTION_SNEAK=Se faufiler
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GAME_ACTION_SPIN=Tourner
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GAME_ACTION_SPRINT=Sprinter
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GAME_ACTION_STEER=Tourner
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GAME_ACTION_TAKE_OFF=Décoller
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GAME_ACTION_TALK=Parler
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GAME_ACTION_THROW=Jeter
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GAME_ACTION_WALK=Marcher
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GAME_CHARACTER_ENDURANCE=Endurance
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GAME_CHARACTER_EXP=Points d'expérience
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GAME_CHARACTER_HEALTH=Santé
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GAME_CHARACTER_HEART=Coeur
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GAME_CHARACTER_HEART_PLURAL=Coeurs
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GAME_CHARACTER_LEVEL=Niveau
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GAME_CHARACTER_LEVEL_UP=Niveau suivant !
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GAME_CHARACTER_RESPAWN=Réapparaître
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GAME_CHARACTER_RESPAWN_IN=Réapparition dans :
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GAME_CHARACTER_RESPAWN_QUESTION=Réapparaître ?
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GAME_CHARACTER_RESPAWNING=Réapparition
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GAME_CHARACTER_SKILL=Compétence
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GAME_CHARACTER_SPAWN_POINT=Point d'Apparition
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GAME_INVENTORY=Inventaire
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GAME_INVENTORY_AMMO=Munitions
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GAME_INVENTORY_AMMUNITION=Munitions
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GAME_INVENTORY_BULLET=Balle
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GAME_INVENTORY_BULLET_PLURAL=Balles
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GAME_INVENTORY_BUY=Acheter
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GAME_INVENTORY_CAPACITY=Capacité de l'inventaire
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GAME_INVENTORY_DROP=Jeter
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GAME_INVENTORY_ENCUMBRANCE=Encombrement
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GAME_INVENTORY_FULL=Inventaire plein
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GAME_INVENTORY_ITEM=Objet
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GAME_INVENTORY_KEY=Clé
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GAME_INVENTORY_POWERUP=Amélioration
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GAME_INVENTORY_SELL=Vendre
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GAME_INVENTORY_USE=Utiliser
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GAME_INVENTORY_WEAPON=Arme
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GAME_INVENTORY_WEAPONS=Armes
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GAME_INVENTORY_YOU_CANNOT_CARRY=Vous ne pouvez pas transporter plus
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############
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## Tiles #
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############
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TILE_AIR=Vous n'êtes pas censé voir ce
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TILE_STONE=Roche
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TILE_DIRT=Terre
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TILE_GRASS=Herbe
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TILE_PLANK_NORMAL=Planches
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TILE_PLANK_EBONY=Planches ébène
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TILE_PLANK_BIRCH=Planches bouleau
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TILE_PLANK_ROSEWOOD=Planches palissandre
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TILE_TRUNK_NORMAL=Bûche
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TILE_TRUNK_EBONY=Bûche ébène
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TILE_TRUNK_BIRCH=Bûche bouleau
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TILE_TRUNK_ROSEWOOD=Bûche rouge
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TILE_SNOW=Neige
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TILE_ICE_FRAGILE=Glace mance
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TILE_ICE_NATURAL=Glace
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TILE_ICE_CLEAR_MAGICAL=Glace claire
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####################
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## Terminologies #
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####################
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TERM_PHYS_MASS=masse
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##########
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## Dev #
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##########
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DEV_MEMORY_SHORT_CAP=MEM
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DEV_MEMORY_A_OF_B=%1$sM sur %2$sM
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DEV_COLOUR_LEGEND_GREEN= VERT
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DEV_COLOUR_LEGEND_BLUE= BLEU
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DEV_COLOUR_LEGEND_ORANGE=ORANGE
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DEV_COLOUR_LEGEND_RED= ROUGE
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DEV_MESSAGE_CONSOLE_CODEX=Tapez «codex» pour commandes disponibles.
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###############
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## Debugger #
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###############
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DBG_TOTAL_ACCEL_X=total X-accel
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##############
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## Credits #
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##############
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CREDITS_POLYGLOT=Traduit par le Polyglot Projet.
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################
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## Languages #
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################
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LANGUAGE_ENGLISH=Anglais
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LANGUAGE_FRENCH=Français
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LANGUAGE_KOREAN=Coréen
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