titlescreen: camera follows terraini undulation

This commit is contained in:
minjaesong
2017-07-22 18:27:58 +09:00
parent 116b4cc390
commit d753365e54
9 changed files with 305 additions and 144 deletions

View File

@@ -1,110 +0,0 @@
package net.torvald.terrarum.ui
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.Terrarum
class UIStartMenu : UICanvas() {
companion object {
/** Contains STRING_IDs */
val menuLabels = arrayOf(
"MENU_MODE_SINGLEPLAYER",
"MENU_OPTIONS",
"MENU_MODULES",
"MENU_LABEL_LANGUAGE",
"MENU_LABEL_CREDITS",
"MENU_LABEL_QUIT"
)
val menubarOffY: Int; get() = Terrarum.HEIGHT / 2 - (Terrarum.fontGame.lineHeight * 1.5).toInt()
}
override var width: Int = 240
override var height: Int = 36 * menuLabels.size.plus(1)
override var openCloseTime = 0f
private val menubar = UIItemTextButtonList(
this,
menuLabels,
240, this.height,
textAreaWidth = 240,
readFromLang = true,
activeBackCol = Color(0),
highlightBackCol = Color(0),
backgroundCol = Color(0),
inactiveCol = Color.WHITE,
defaultSelection = null
)
init {
uiItems.add(menubar)
// attach listeners
menubar.buttons[menuLabels.indexOf("MENU_LABEL_QUIT")].clickOnceListener = { _, _, _ -> System.exit(0) }
}
override fun update(delta: Float) {
menubar.update(delta)
}
override fun render(batch: SpriteBatch) {
menubar.render(batch)
}
override fun doOpening(delta: Float) {
}
override fun doClosing(delta: Float) {
}
override fun endOpening(delta: Float) {
}
override fun endClosing(delta: Float) {
}
override fun dispose() {
}
override fun mouseMoved(screenX: Int, screenY: Int): Boolean {
return super.mouseMoved(screenX, screenY)
}
override fun touchDragged(screenX: Int, screenY: Int, pointer: Int): Boolean {
return super.touchDragged(screenX, screenY, pointer)
}
override fun touchDown(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
return super.touchDown(screenX, screenY, pointer, button)
}
override fun touchUp(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
return super.touchUp(screenX, screenY, pointer, button)
}
override fun scrolled(amount: Int): Boolean {
return super.scrolled(amount)
}
override fun keyDown(keycode: Int): Boolean {
return super.keyDown(keycode)
}
override fun keyUp(keycode: Int): Boolean {
return super.keyUp(keycode)
}
override fun keyTyped(character: Char): Boolean {
return super.keyTyped(character)
}
}

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@@ -0,0 +1,68 @@
package net.torvald.terrarum.ui
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.gameactors.Second
class UITitleRemoConCredits(val superMenu: UICanvas) : UICanvas() {
val menuLabels = arrayOf(
"MENU_LABEL_CREDITS",
"MENU_CREDIT_GPL_DNT",
"MENU_LABEL_RETURN"
)
override var width: Int = UITitleRemoConRoot.remoConWidth
override var height: Int = UITitleRemoConRoot.getRemoConHeight(menuLabels)
override var openCloseTime: Second = 0f
private val menubar = UIItemTextButtonList(
this,
menuLabels,
this.width, this.height,
textAreaWidth = this.width,
readFromLang = true,
activeBackCol = Color(0),
highlightBackCol = Color(0),
backgroundCol = Color(0),
inactiveCol = Color.WHITE,
defaultSelection = null
)
init {
uiItems.add(menubar)
// attach listeners
menubar.buttons[menuLabels.indexOf("MENU_LABEL_RETURN")].clickOnceListener = { _, _, _ ->
superMenu.handler.setAsOpen()
this.handler.setAsClose()
}
}
override fun update(delta: Float) {
menubar.update(delta)
}
override fun render(batch: SpriteBatch) {
menubar.render(batch)
}
override fun doOpening(delta: Float) {
}
override fun doClosing(delta: Float) {
}
override fun endOpening(delta: Float) {
}
override fun endClosing(delta: Float) {
}
override fun dispose() {
}
}

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@@ -0,0 +1,86 @@
package net.torvald.terrarum.ui
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.Terrarum
class UITitleRemoConRoot : UICanvas() {
companion object {
val remoConWidth = 240
fun getRemoConHeight(menu: Array<String>) = 36 * menu.size.plus(1)
val menubarOffY: Int; get() = Terrarum.HEIGHT / 2 - (Terrarum.fontGame.lineHeight * 1.5).toInt()
}
/** Contains STRING_IDs */
val menuLabels = arrayOf(
"MENU_MODE_SINGLEPLAYER",
"MENU_OPTIONS",
"MENU_MODULES",
"MENU_LABEL_LANGUAGE",
"MENU_LABEL_CREDITS",
"MENU_LABEL_QUIT"
)
override var width: Int = remoConWidth
override var height: Int = getRemoConHeight(menuLabels)
override var openCloseTime = 0f
private val menubar = UIItemTextButtonList(
this,
menuLabels,
this.width, this.height,
textAreaWidth = this.width,
readFromLang = true,
activeBackCol = Color(0),
highlightBackCol = Color(0),
backgroundCol = Color(0),
inactiveCol = Color.WHITE,
defaultSelection = null
)
//private val paneCredits = UIHandler()
private val remoConCredits = UIHandler(UITitleRemoConCredits(this))
init {
uiItems.add(menubar)
// attach listeners
menubar.buttons[menuLabels.indexOf("MENU_LABEL_QUIT")].clickOnceListener = { _, _, _ -> System.exit(0) }
}
override fun update(delta: Float) {
menubar.update(delta)
}
override fun render(batch: SpriteBatch) {
menubar.render(batch)
}
override fun doOpening(delta: Float) {
}
override fun doClosing(delta: Float) {
}
override fun endOpening(delta: Float) {
}
override fun endClosing(delta: Float) {
}
override fun dispose() {
}
}