quickslot selections are controlled by the ingame rather than the 'bar UI'

This commit is contained in:
minjaesong
2019-01-13 02:17:49 +09:00
parent 822b9bf4fd
commit d9c7d3c681
10 changed files with 45 additions and 77 deletions

View File

@@ -12,6 +12,10 @@ class ActorValue(val actor: Actor) : KVHashMap() {
}
override fun set(key: String, value: Any) {
/*if (key == AVKey.__PLAYER_QUICKSLOTSEL) {
Thread.currentThread().stackTrace.forEach { println(it) }
}*/
super.set(key, value)
actor.onActorValueChange(key, value) // fire the event handler
}