quickslot selections are controlled by the ingame rather than the 'bar UI'

This commit is contained in:
minjaesong
2019-01-13 02:17:49 +09:00
parent 822b9bf4fd
commit d9c7d3c681
10 changed files with 45 additions and 77 deletions

View File

@@ -1,17 +1,12 @@
package net.torvald.terrarum.utils
import com.google.gson.Gson
import com.google.gson.JsonElement
import com.google.gson.JsonObject
import java.io.FileWriter
import java.io.IOException
/**
* Created by minjaesong on 2016-03-04.
*/
object JsonWriter {
private val formattingRegex = Regex("""(?<=[\{,\[])|(?=[\]}])""")
/**
* serialise a class to the file as JSON, using Google GSON.
*
@@ -23,7 +18,7 @@ object JsonWriter {
val classElem = com.google.gson.Gson().toJsonTree(c)
val jsonString = classElem.toString()
val writer = java.io.FileWriter(path)
writer.write(jsonString)
writer.write(jsonString.replace(formattingRegex, "\n"))
writer.close()
}
@@ -36,7 +31,7 @@ object JsonWriter {
@Throws(java.io.IOException::class)
fun writeToFile(jsonObject: com.google.gson.JsonObject, path: String) {
val writer = java.io.FileWriter(path)
writer.write(jsonObject.toString())
writer.write(jsonObject.toString().replace(formattingRegex, "\n"))
writer.close()
}