new world size is now much taller; loadscreen bar now has fixed ratio

This commit is contained in:
minjaesong
2024-08-30 21:56:46 +09:00
parent 56a1723e4f
commit da14c75278
4 changed files with 12 additions and 12 deletions

View File

@@ -168,10 +168,10 @@ open class TerrarumIngame(batch: FlippingSpriteBatch) : IngameInstance(batch) {
// x: neither
(this.hitbox.endX >= WorldCamera.x && this.hitbox.startX <= WorldCamera.xEnd))
val SIZE_SMALL = Point2i(6030, 1800)
val SIZE_NORMAL = Point2i(9000, 2250)
val SIZE_LARGE = Point2i(13500, 2970)
val SIZE_HUGE = Point2i(22500, 4500)
val SIZE_SMALL = Point2i(6030, 4500)
val SIZE_NORMAL = Point2i(9000, 6750)
val SIZE_LARGE = Point2i(13500, 10080)
val SIZE_HUGE = Point2i(22500, 16920) // world ratio: 4:3
val NEW_WORLD_SIZE = arrayOf(SIZE_SMALL, SIZE_NORMAL, SIZE_LARGE, SIZE_HUGE)
val WORLDPORTAL_NEW_WORLD_SIZE = arrayOf(SIZE_SMALL, SIZE_NORMAL, SIZE_LARGE, SIZE_HUGE)