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https://github.com/curioustorvald/Terrarum.git
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new world size is now much taller; loadscreen bar now has fixed ratio
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@@ -168,10 +168,10 @@ open class TerrarumIngame(batch: FlippingSpriteBatch) : IngameInstance(batch) {
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// x: neither
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(this.hitbox.endX >= WorldCamera.x && this.hitbox.startX <= WorldCamera.xEnd))
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val SIZE_SMALL = Point2i(6030, 1800)
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val SIZE_NORMAL = Point2i(9000, 2250)
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val SIZE_LARGE = Point2i(13500, 2970)
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val SIZE_HUGE = Point2i(22500, 4500)
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val SIZE_SMALL = Point2i(6030, 4500)
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val SIZE_NORMAL = Point2i(9000, 6750)
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val SIZE_LARGE = Point2i(13500, 10080)
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val SIZE_HUGE = Point2i(22500, 16920) // world ratio: 4:3
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val NEW_WORLD_SIZE = arrayOf(SIZE_SMALL, SIZE_NORMAL, SIZE_LARGE, SIZE_HUGE)
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val WORLDPORTAL_NEW_WORLD_SIZE = arrayOf(SIZE_SMALL, SIZE_NORMAL, SIZE_LARGE, SIZE_HUGE)
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