needs more shader (for smoothing out lightmap render)

This commit is contained in:
minjaesong
2017-07-04 14:58:18 +09:00
parent 9027f85d1d
commit db2fd0c8e4
8 changed files with 89 additions and 24 deletions

View File

@@ -334,7 +334,7 @@ object LightmapRenderer {
while (x < this_x_end) {
// smoothing enabled and zoom is 0.75 or greater
// (zoom of 0.5 should not smoothed, for performance)
if (TerrarumGDX.getConfigBoolean("smoothlighting") &&
if (false && //TerrarumGDX.getConfigBoolean("smoothlighting") &&
TerrarumGDX.ingame!!.screenZoom >= 0.75) {
val thisLightLevel = getLightForOpaque(x, y) ?: 0