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rudimentary savegame load order disp
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@@ -474,6 +474,10 @@ object ModMgr {
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entryPointClasses.forEach { it.dispose() }
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}
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fun getLoadOrderTextForSavegame(): String {
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return loadOrder.map { "$it ${moduleInfo[it]!!.version}" }.joinToString("\n")
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}
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object GameBlockLoader {
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init {
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