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global light field in GameMap, CSV tile prop importer, coloured light attenuation (blue lighting for sea floor!) using both 'opacity' and 'lumcolor'
Former-commit-id: c592f661c1dae3c9dc9c9130a06f77a8f082ae79 Former-commit-id: 0df9489aa02393f25eb4b0e8262bc2d9a54dd2e4
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