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forgot to make changes to picaxes
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@@ -1,11 +1,7 @@
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package net.torvald.terrarum.modulebasegame.gameactors
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import net.torvald.terrarum.App
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import net.torvald.terrarum.ModMgr
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import net.torvald.terrarum.WireCodex
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import net.torvald.terrarum.gameactors.AVKey
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import net.torvald.terrarum.gameactors.faction.FactionFactory
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import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
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/**
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* Created by minjaesong on 2016-02-03.
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@@ -13,7 +9,7 @@ import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
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object PlayerBuilderSigrid {
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operator fun invoke(): IngamePlayer {
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/*operator fun invoke(): IngamePlayer {
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val p = IngamePlayer("lol", "lol_glow", - 9223372036854775807L) // XD
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//p.referenceID = 0x51621D // the only constant of this procedural universe
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@@ -41,7 +37,7 @@ object PlayerBuilderSigrid {
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p.actorValue[AVKey.STRENGTH] = 1414 // this is test character, after all.
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p.actorValue[AVKey.ENCUMBRANCE] = 1000
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p.actorValue[AVKey.BASEHEIGHT] = 46
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p.actorValue[AVKey.BASEREACH] = 50
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p.actorValue[AVKey.BASEREACH] = 84
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p.actorValue[AVKey.NAME] = "Sigrid"
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@@ -72,7 +68,7 @@ object PlayerBuilderSigrid {
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return p
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}
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}*/
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fun fillTestInventory(inventory: ActorInventory) {
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