lowpass in/out on opening menu

This commit is contained in:
minjaesong
2023-11-18 14:17:54 +09:00
parent 62c7b36a46
commit dc2f58d754
8 changed files with 115 additions and 21 deletions

View File

@@ -7,6 +7,9 @@ import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.badlogic.gdx.graphics.g2d.TextureRegion
import net.torvald.terrarum.*
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE
import net.torvald.terrarum.audio.AudioMixer
import net.torvald.terrarum.audio.Lowpass
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack
import net.torvald.terrarum.blockproperties.Block
import net.torvald.terrarum.blockproperties.BlockPropUtil
import net.torvald.terrarum.gameactors.*
@@ -299,6 +302,7 @@ class BuildingMaker(batch: FlippingSpriteBatch) : IngameInstance(batch) {
override fun show() {
Gdx.input.inputProcessor = BuildingMakerController(this)
(AudioMixer.musicTrack.filters[0] as Lowpass).setCutoff(TerrarumAudioMixerTrack.SAMPLING_RATEF)
super.show()
}

View File

@@ -12,6 +12,9 @@ import net.torvald.terrarum.Terrarum.getPlayerSaveFiledesc
import net.torvald.terrarum.Terrarum.getWorldSaveFiledesc
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZED
import net.torvald.terrarum.audio.AudioMixer
import net.torvald.terrarum.audio.Lowpass
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack
import net.torvald.terrarum.blockproperties.BlockPropUtil
import net.torvald.terrarum.blockstats.MinimapComposer
import net.torvald.terrarum.blockstats.TileSurvey
@@ -288,6 +291,8 @@ open class TerrarumIngame(batch: FlippingSpriteBatch) : IngameInstance(batch) {
IngameRenderer.setRenderedWorld(world)
blockMarkingActor.isVisible = true
(AudioMixer.musicTrack.filters[0] as Lowpass).setCutoff(TerrarumAudioMixerTrack.SAMPLING_RATEF)
super.show() // this function sets gameInitialised = true
}

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@@ -17,6 +17,9 @@ import net.torvald.terrarum.App.printdbgerr
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZED
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZEF
import net.torvald.terrarum.audio.AudioMixer
import net.torvald.terrarum.audio.Lowpass
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack
import net.torvald.terrarum.clut.Skybox
import net.torvald.terrarum.console.CommandDict
import net.torvald.terrarum.gameactors.*
@@ -293,6 +296,9 @@ class TitleScreen(batch: FlippingSpriteBatch) : IngameInstance(batch) {
UILoadGovernor.reset()
(AudioMixer.musicTrack.filters[0] as Lowpass).setCutoff(TerrarumAudioMixerTrack.SAMPLING_RATEF)
loadThingsWhileIntroIsVisible()
printdbg(this, "show() exit")
}

View File

@@ -7,6 +7,11 @@ import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.jme3.math.FastMath
import net.torvald.terrarum.*
import net.torvald.terrarum.App.*
import net.torvald.terrarum.audio.AudioMixer
import net.torvald.terrarum.audio.Lowpass
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.SAMPLING_RATE
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.SAMPLING_RATEF
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.modulebasegame.gameactors.ActorHumanoid
import net.torvald.terrarum.ui.Toolkit
@@ -15,6 +20,7 @@ import net.torvald.terrarum.ui.UIHandler
import net.torvald.terrarum.ui.UIItemHorizontalFadeSlide
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
import net.torvald.unicode.*
import kotlin.math.pow
/**
* Created by minjaesong on 2017-10-21.
@@ -358,6 +364,8 @@ class UIInventoryFull(
transitionPanel.uis.forEach { it.opacity = FastMath.pow(opacity, 0.5f) }
INGAME.pause()
INGAME.setTooltipMessage(null)
AudioMixer.requestLowpassIn(0.4)
}
override fun doClosing(delta: Float) {
@@ -366,6 +374,7 @@ class UIInventoryFull(
INGAME.resume()
INGAME.setTooltipMessage(null)
AudioMixer.requestLowpassOut(0.4)
}
override fun endOpening(delta: Float) {