lowpass in/out on opening menu

This commit is contained in:
minjaesong
2023-11-18 14:17:54 +09:00
parent 62c7b36a46
commit dc2f58d754
8 changed files with 115 additions and 21 deletions

View File

@@ -7,6 +7,9 @@ import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.badlogic.gdx.graphics.g2d.TextureRegion
import net.torvald.terrarum.*
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE
import net.torvald.terrarum.audio.AudioMixer
import net.torvald.terrarum.audio.Lowpass
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack
import net.torvald.terrarum.blockproperties.Block
import net.torvald.terrarum.blockproperties.BlockPropUtil
import net.torvald.terrarum.gameactors.*
@@ -299,6 +302,7 @@ class BuildingMaker(batch: FlippingSpriteBatch) : IngameInstance(batch) {
override fun show() {
Gdx.input.inputProcessor = BuildingMakerController(this)
(AudioMixer.musicTrack.filters[0] as Lowpass).setCutoff(TerrarumAudioMixerTrack.SAMPLING_RATEF)
super.show()
}