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new RNG for everything; Joise update
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@@ -491,7 +491,7 @@ open class ActorHumanoid(
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private var oldJUMPPOWERBUFF = -1.0 // init
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private var oldScale = -1.0
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private var oldDragCoefficient = -1.0
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val jumpAirTime: Double = -1.0
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var jumpAirTime: Double = -1.0
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get() {
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// compare all the affecting variables
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if (oldMAX_JUMP_LENGTH == MAX_JUMP_LENGTH &&
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