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referencing ranges for wire overlay; more pronounced torch flicker
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@@ -15,7 +15,7 @@ import net.torvald.terrarum.weather.WeatherMixer
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object BlockPropUtil {
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//var flickerFuncX: Second = 0f // saves current status (time) of func
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val flickerFuncDomain: Second = 0.08f // time between two noise sample
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val flickerFuncRange = 0.012f // intensity [0, 1]
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val flickerFuncRange = 0.022f // intensity [0, 1]
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//var breathFuncX = 0f
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val breathRange = 0.02f
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