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https://github.com/curioustorvald/Terrarum.git
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fixed a bug where a dynamic item would not get saved/loaded at all
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@@ -1,6 +1,7 @@
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package net.torvald.terrarum.savegame.finder
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import net.torvald.terrarum.savegame.*
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import net.torvald.terrarum.serialise.Common
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import java.awt.BorderLayout
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import java.awt.Dimension
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import java.awt.event.KeyEvent
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@@ -676,5 +677,5 @@ ${String(file.contents.bytes.sliceArray64(0L..minOf(PREVIEW_MAX_BYTES, file.cont
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}
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fun main(args: Array<String>) {
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VirtualDiskCracker(Charset.forName("CP437"))
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VirtualDiskCracker(Common.CHARSET)
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}
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