fixed a bug where a dynamic item would not get saved/loaded at all

This commit is contained in:
minjaesong
2022-02-22 17:12:49 +09:00
parent 1787ad7cdd
commit df6950c0b8
30 changed files with 206 additions and 89 deletions

View File

@@ -1,6 +1,7 @@
package net.torvald.terrarum.savegame.finder
import net.torvald.terrarum.savegame.*
import net.torvald.terrarum.serialise.Common
import java.awt.BorderLayout
import java.awt.Dimension
import java.awt.event.KeyEvent
@@ -676,5 +677,5 @@ ${String(file.contents.bytes.sliceArray64(0L..minOf(PREVIEW_MAX_BYTES, file.cont
}
fun main(args: Array<String>) {
VirtualDiskCracker(Charset.forName("CP437"))
VirtualDiskCracker(Common.CHARSET)
}