mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-19 15:04:05 +09:00
implemented player 'reach' for items
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
package net.torvald.terrarum.itemproperties
|
||||
|
||||
import net.torvald.terrarum.modulebasegame.gameactors.ActorHumanoid
|
||||
import net.torvald.terrarum.gameactors.ActorWithBody
|
||||
import net.torvald.terrarum.sqrt
|
||||
|
||||
/**
|
||||
@@ -16,7 +16,7 @@ object Calculate {
|
||||
*
|
||||
* TODO Newtons as unit?
|
||||
*/
|
||||
@JvmStatic fun pickaxePower(actor: ActorHumanoid, material: Material): Float {
|
||||
@JvmStatic fun pickaxePower(actor: ActorWithBody, material: Material): Float {
|
||||
return (4.0 * material.forceMod.toDouble().sqrt() * (actor.avStrength / 1000.0)).toFloat()
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user