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fix: bogoflops counter being overestimated on M4 Mac due to Math.random() reliance
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@@ -96,7 +96,7 @@ Remember that 'variables' are contained within 'properties'
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|DELAY|variable: float|Delay between frames, in seconds|
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|ROW|variable: float|which row the animation goes in the spritesheet|
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|SKELETON|variable: string_pair|Which skeleton this animation uses
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|SKELETON|variable: string_pair|Which skeleton this animation uses|
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#### Transforms
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