mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-10 18:44:05 +09:00
fixed a bug where some player-related values are not being written on saving when the player was loaded from the savegame
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@@ -449,7 +449,11 @@ class UIItemPlayerCells(
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internal var hasTexture = false
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private set
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private val litCol = UIItemTextButton.defaultActiveCol
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private val cellCol = CELL_COL
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private val defaultCol = Color.WHITE
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private val hruleCol = Color(1f,1f,1f,0.35f)
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private val hruleColLit = litCol.cpy().sub(0f,0f,0f,0.65f)
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private val icons = CommonResourcePool.getAsTextureRegionPack("inventory_category")
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@@ -471,7 +475,7 @@ class UIItemPlayerCells(
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hasTexture = true
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}
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val highlightCol = if (mouseUp) UIItemTextButton.defaultActiveCol else Color.WHITE
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val highlightCol = if (mouseUp) litCol else defaultCol
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val x = posX.toFloat()
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val y = posY.toFloat()
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@@ -486,9 +490,6 @@ class UIItemPlayerCells(
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Toolkit.drawBoxBorder(batch, posX - 1, posY - 1, 106 + 2, height + 2)
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// infocell border
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Toolkit.drawBoxBorder(batch, posX + 115, posY + 33, width - 114, 88)
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// infocell divider
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Toolkit.fillArea(batch, posX + 118, posY + 62, width - 120, 1)
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Toolkit.fillArea(batch, posX + 118, posY + 91, width - 120, 1)
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// texts
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val playTimeTextLen = App.fontGame.getWidth(totalPlayTime)
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@@ -500,7 +501,12 @@ class UIItemPlayerCells(
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batch.draw(icons.get(24,0), x + 120f, y + height - 82f) // player name
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batch.draw(icons.get(12,0), x + 119f, y + height - 53f) // world map
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batch.draw(icons.get(13,0), x + 120f, y + height - 24f) // journal
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batch.draw(icons.get(23,0), x + width - 5f - playTimeTextLen - 24f, y + height - 24f) // stopwatch
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batch.draw(icons.get(23,0), x + width - 4f - playTimeTextLen - 24f, y + height - 24f) // stopwatch
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// infocell divider
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batch.color = if (mouseUp) hruleColLit else hruleCol
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Toolkit.fillArea(batch, posX + 118, posY + 62, width - 120, 1)
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Toolkit.fillArea(batch, posX + 118, posY + 91, width - 120, 1)
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// player avatar
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batch.color = Color.WHITE
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