inventory UI: quickslot designation

Former-commit-id: b2bddf7c271c678213f8f346d1de4b5c1dc27f60
This commit is contained in:
Song Minjae
2017-03-26 00:42:41 +09:00
parent 27a91a55fd
commit e47ffff126
29 changed files with 137 additions and 93 deletions

View File

@@ -60,7 +60,7 @@ object PlayerBuilderSigrid {
p.actorValue[AVKey.BASEDEFENCE] = 141
p.actorValue[AVKey.__PLAYER_QUICKBARSEL] = 0
p.actorValue[AVKey.__PLAYER_QUICKSLOTSEL] = 0
//p.actorValue["__selectedtile"] = 147 // test code; replace with <tile_item>.primaryUse(gc, delta)
p.actorValue["__aimhelper"] = true // TODO when you'll gonna implement it?