mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-08 12:51:51 +09:00
reducing down HistoricalFigure to nothing
It doesn't seem like a good idea
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@@ -110,7 +110,9 @@ public class AppLoader implements ApplicationListener {
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private static ShaderProgram shaderBayerSkyboxFill;
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public static ShaderProgram shader18Bit;
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public static ShaderProgram shaderHicolour;
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public static ShaderProgram shaderColLUT;
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public static Mesh fullscreenQuad;
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private OrthographicCamera camera;
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private SpriteBatch logoBatch;
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@@ -147,8 +149,8 @@ public class AppLoader implements ApplicationListener {
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shaderBayerSkyboxFill = new ShaderProgram(Gdx.files.internal("assets/4096.vert"), Gdx.files.internal("assets/4096_bayer_skyboxfill.frag"));
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shader18Bit = new ShaderProgram(Gdx.files.internal("assets/4096.vert"), Gdx.files.internal("assets/18BitColour.frag"));
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shaderHicolour = new ShaderProgram(Gdx.files.internal("assets/4096.vert"), Gdx.files.internal("assets/hicolour.frag"));
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shaderColLUT = new ShaderProgram(Gdx.files.internal("assets/4096.vert"), Gdx.files.internal("assets/passthru.frag"));
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