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https://github.com/curioustorvald/Terrarum.git
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added "lightBox" to the interface Luminous; determines which area of the actor is luminous, and modified lightmapRenderer code accordingly
Former-commit-id: d7d9c33977b0fa2fd505cd070cf1cb6da0bdc0db Former-commit-id: cf7c96f2ff891e07622ac0657811ea9de2cbd7c5
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@@ -17,7 +17,7 @@ import java.util.*
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* Created by minjaesong on 16-03-14.
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*/
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class Player : ActorWithBody, Controllable, Pocketed, Factionable, Luminous, LandHolder {
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class Player : ActorWithBody(), Controllable, Pocketed, Factionable, Luminous, LandHolder {
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/**
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* empirical value.
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@@ -71,6 +71,8 @@ class Player : ActorWithBody, Controllable, Pocketed, Factionable, Luminous, Lan
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set(value) {
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actorValue[AVKey.LUMINOSITY] = value
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}
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override val lightBox: Hitbox
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get() = Hitbox(0.0, 0.0, hitbox.width, hitbox.height) // use getter; dimension of the player may change by time.
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companion object {
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@Transient internal const val ACCEL_MULT_IN_FLIGHT: Double = 0.21 // TODO air control still too 'slippery' with 0.31, lower the value!
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@@ -87,20 +89,19 @@ class Player : ActorWithBody, Controllable, Pocketed, Factionable, Luminous, Lan
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* @throws SlickException
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*/
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@Throws(SlickException::class)
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constructor() : super() {
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init {
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isVisible = true
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referenceID = PLAYER_REF_ID
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referenceID = PLAYER_REF_ID // forcibly set ID
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super.setDensity(BASE_DENSITY)
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}
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override fun update(gc: GameContainer, delta_t: Int) {
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override fun update(gc: GameContainer, delta: Int) {
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if (vehicleRiding is Player)
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throw RuntimeException("Attempted to 'ride' " + "player object.")
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super.update(gc, delta_t)
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super.update(gc, delta)
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updateSprite(delta_t)
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updateSprite(delta)
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updateMovementControl()
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