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added "lightBox" to the interface Luminous; determines which area of the actor is luminous, and modified lightmapRenderer code accordingly
Former-commit-id: d7d9c33977b0fa2fd505cd070cf1cb6da0bdc0db Former-commit-id: cf7c96f2ff891e07622ac0657811ea9de2cbd7c5
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work_files/graphics/sprites/fixtures/.gitattributes
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*.{psd,tga,ogg} filter=lfs diff=lfs merge=lfs -text
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