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fixture ghost is working again
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@@ -10,6 +10,9 @@ import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZED
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import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
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import kotlin.math.floor
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/**
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* Used as construction markers and fixture ghost images
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*/
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class BlockMarkerActor : ActorWithBody(Actor.RenderOrder.OVERLAY, physProp = PhysProperties.MOBILE_OBJECT) {
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private val defaultSize = 16.0
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