diff --git a/assets/locales/jaJP/tips.json b/assets/locales/jaJP/tips.json index 4bdd43bff..68c059e71 100644 --- a/assets/locales/jaJP/tips.json +++ b/assets/locales/jaJP/tips.json @@ -1,3 +1,3 @@ { - "GAME_TIPS_1": "武器を「振り回す」の時に、敵より上に立っていれば、もう強くな攻撃が入ります。だが注意せよーそれは敵も同じでしょう!" + "GAME_TIPS_1": "武器を「振り回す」の時、敵より上に立っていれば、もう強くな攻撃が入る。だが注意せよーそれは敵も同じ!" } \ No newline at end of file diff --git a/assets/monkey_island b/assets/monkey_island new file mode 100644 index 000000000..92a475fd6 Binary files /dev/null and b/assets/monkey_island differ diff --git a/src/net/torvald/terrarum/Terrarum.kt b/src/net/torvald/terrarum/Terrarum.kt index f443d8044..b44cac26f 100644 --- a/src/net/torvald/terrarum/Terrarum.kt +++ b/src/net/torvald/terrarum/Terrarum.kt @@ -127,7 +127,7 @@ constructor(gamename: String) : StateBasedGame(gamename) { //addState(StateVTTest()) //addState(StateTestingLightning()) - //addState(StateSplash()) + addState(StateSplash()) //addState(StateMonitorCheck()) //addState(StateFontTester()) //addState(StateNoiseTexGen())