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able to load player sprite from the disk archive
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@@ -12,6 +12,7 @@ The main game directory is composed of following directories:
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[-2] spritedef,
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[-3] optional spritedef-glow,
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[-1025] sprite-bodypart-name-to-entry-number-map.properties,
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[-1026] spriteglow-bodypart-name-to-entry-number-map.properties,
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[1+] optional bodyparts tga.gz
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}
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*if file -1025 is not there, read bodyparts from assets directory
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