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able to load player sprite from the disk archive
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@@ -701,7 +701,7 @@ fun AppUpdateListOfSavegames() {
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e.printStackTrace()
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null
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}
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}.filter { it != null }.sortedByDescending { it!!.diskFile.lastModified() } as List<DiskSkimmer>).forEach {
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}.filter { it != null }.sortedByDescending { it!!.getLastModifiedOfFirstFile() } as List<DiskSkimmer>).forEach {
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println(it.diskFile.absolutePath)
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it.rebuild() // disk skimmer was created without initialisation, so do it now
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@@ -724,7 +724,7 @@ fun AppUpdateListOfSavegames() {
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e.printStackTrace()
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null
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}
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}.filter { it != null }.sortedByDescending { it!!.diskFile.lastModified() } as List<DiskSkimmer>).forEach {
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}.filter { it != null }.sortedByDescending { it!!.getLastModifiedOfFirstFile() } as List<DiskSkimmer>).forEach {
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println(it.diskFile.absolutePath)
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it.rebuild() // disk skimmer was created without initialisation, so do it now
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