able to load player sprite from the disk archive

This commit is contained in:
minjaesong
2021-10-14 17:57:37 +09:00
parent c3b4dbc4b9
commit e679a421e5
9 changed files with 52 additions and 96 deletions

View File

@@ -10,6 +10,7 @@ import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.modulebasegame.TerrarumIngame
import net.torvald.terrarum.modulebasegame.WorldgenLoadScreen
import net.torvald.terrarum.modulebasegame.gameactors.PlayerBuilderTestSubject1
import net.torvald.terrarum.modulebasegame.gameactors.PlayerBuilderWerebeastTest
import net.torvald.terrarum.ui.UICanvas
import net.torvald.terrarum.utils.RandomWordsName
@@ -39,7 +40,8 @@ class UIProxyNewRandomGame : UICanvas() {
val ingame = TerrarumIngame(App.batch)
val worldParam = TerrarumIngame.NewGameParams(
PlayerBuilderTestSubject1(),
// PlayerBuilderTestSubject1(),
PlayerBuilderWerebeastTest(),
TerrarumIngame.NewWorldParameters(2880, 1350, HQRNG().nextLong(), RandomWordsName(4))
)
// val worldParam = TerrarumIngame.NewWorldParameters(2880, 1350, 0x51621D)